Report the bugs you find in 0.8.2 build
Include as much info you can gather so that i can fix stuff more efficiently
Or you can use the form: https://forms.gle/DmSUo35gakefpBMT7

Gather unknown signals from deep, silent space · By
Report the bugs you find in 0.8.2 build
Include as much info you can gather so that i can fix stuff more efficiently
Or you can use the form: https://forms.gle/DmSUo35gakefpBMT7
Tear out the last page of the notepad, then try to use the notepad as if it still has pages to write in. The mouse no longer turns the character and you can't do anything, not even hit escape to pause or back out of whatever invisible menu you've found yourself in. The only thing to do is tab out and force shut down the game. Hope you saved or hit an autosave recently.
Edit: Just realized why. There even is a help page about it. Might be useful to change the big "paused" text when the game can't (or won't) actually pause
Pause menu doesn't actually pause the game. Had to leave the computer, so i paused but i kept hearing the sound of (no spoilers) "someone" knocking me out. When i came back, i was able to look around and move while i was in the pause menu
У меня какая то проблема с мышкой, в меню она работает, но при заходе в игру перестает работать, то есть голова я могу крутить, но кликать - нет, естестственно, сервер чинить тоже не могу, при нажатии "Escape" тоже ничего не могу нажмите, даже в меню выхода, просто не нажимается
Добавление: оказывается мышка работает, но область нажатия кнопок почему-то сместилась вниз, то есть, чтобы выйти в те же настройки из игры, мне нужно нажать на самый низ экрана, а не на кнопку настроек
IDK why or how but my game updated the interact menu and its broken cuz you cant find signals with this menu because it cant interact with polarity and frequency like its supposed to.
Another problem is well if i load the save and move immideatly it crashes, soo to play i have to wait a 1 or 2 to actually play.
(also new interact menu is bad its super uncomfortable pls add a feature to change it to the old one)
почти вся панель управления какбудто криво собрана, клавиатуры застряли друг в друге, многие кнопки сьехали и наполовину слились воедино, а экран с поисками сигналов не работает в сюжетной игре, но в обучении работает.
также у меня на дне озера тупо не спавнится сейф с омега ИИ внутри, вот кирка есть а его нет.
- Satellites targeting "rogue" signals on their own
(this might be a recurring event, if so - this really needs to be telegraphed better)
Satellites will occasionally target a random signal that was not manually pinged. Happened 3 times now; first time it was while I was outside the base investigating a radar blip on the closest bridge, shortly after finding a bone I noticed the dishes adjusting themselves on their own. Second time it was when I was sleeping, dishes started moving on their own. And the third time it was during pinging, the signal source returned a signal error message, but dishes started moving on their own. In all 3 scenarios, once the dishes finished adjusting, it gave me a random signal with 100% completed detector status. Once decoded, these signals are just the regular white noise.
- Base window dirt texture is not blurred in Velma mode
I might be missing something because I’m still fairly new to computers, but the numbers for stamina, food, flashlight battery and credits are cut off on my screen. I’ve tried changing the resolution in game video settings but it doesn’t seem to help. Idk if I’m just picking the wrong setting because idk what my monitor resolution is but it seems like I’ve tried every resolution settings available and it just stays fullscreen without changing anything with the screen or my ability to see the numbers.
Also not sure if this helps but when I screen share on discord my buddy says he can see all the numbers fine.
Please excuse my ignorance in computers 😅
Are you pressing apply when changing the resolution? Also if you don't know what your screen resolution is then you can find it (on Windows) by going to settings, then click "system" then "display" and then "advanced display" then your resolution should be shown although if your friend could see it when screen sharing it sounds like resolution might not be the problem but i'm not 100% sure how screen sharing works.
The garage on the base doesn't fully close anymore. i think i remember it used to close completely on the old base and i saw it didn't close fully anymore a while back (there is a small gap between the garage door and the cement floor) but never mentioned it. It may be on purpose as it could give certain entities ways to get into your base or whatever, this could also be another reason to get rid of the hole in the ceiling of the garage. But i wasn't sure if anyone else realized this.
Fatal error!
Unhandled Exception: EXCEPTION_ACCESS_VIOLATION reading address 0x0000000000000000
0x00007ff61d588159 VotV-Win64-Shipping.exe!UnknownFunction []
0x00007ff61d58dc11 VotV-Win64-Shipping.exe!UnknownFunction []
0x00007ff61d593cdb VotV-Win64-Shipping.exe!UnknownFunction []
0x00007ff61d8ccbdf VotV-Win64-Shipping.exe!UnknownFunction []
0x00007ff61d8ba5a6 VotV-Win64-Shipping.exe!UnknownFunction []
0x00007ff61d8dbd8b VotV-Win64-Shipping.exe!UnknownFunction []
0x00007ff61d8ccbdf VotV-Win64-Shipping.exe!UnknownFunction []
0x00007ff61d8ccade VotV-Win64-Shipping.exe!UnknownFunction []
0x00007ff61d769e59 VotV-Win64-Shipping.exe!UnknownFunction []
0x00007ff61d8cc9a5 VotV-Win64-Shipping.exe!UnknownFunction []
0x00007ff61ed3bf0b VotV-Win64-Shipping.exe!UnknownFunction []
0x00007ff61ed2772c VotV-Win64-Shipping.exe!UnknownFunction []
0x00007ff61ed2a940 VotV-Win64-Shipping.exe!UnknownFunction []
0x00007ff61f406b5e VotV-Win64-Shipping.exe!UnknownFunction []
0x00007ff61efb1161 VotV-Win64-Shipping.exe!UnknownFunction []
0x00007ff61f3e499e VotV-Win64-Shipping.exe!UnknownFunction []
0x00007ff61f3a1b15 VotV-Win64-Shipping.exe!UnknownFunction []
0x00007ff61f38cb16 VotV-Win64-Shipping.exe!UnknownFunction []
0x00007ff61efc4c3d VotV-Win64-Shipping.exe!UnknownFunction []
0x00007ff61ccda0d4 VotV-Win64-Shipping.exe!UnknownFunction []
0x00007ff61cce158d VotV-Win64-Shipping.exe!UnknownFunction []
0x00007ff61cce16ca VotV-Win64-Shipping.exe!UnknownFunction []
0x00007ff61cce2e14 VotV-Win64-Shipping.exe!UnknownFunction []
0x00007ff61cceba54 VotV-Win64-Shipping.exe!UnknownFunction []
0x00007ff61fdb9d6e VotV-Win64-Shipping.exe!UnknownFunction []
0x00007ffca2ec7374 KERNEL32.DLL!UnknownFunction []
0x00007ffca3bdcc91 ntdll.dll!UnknownFunction []
I might be wrong but it almost feels like Kerfur is kind of supposed to be a little janky considering how much better he used to work. Being only 500 points, you can get him within literally 10 minutes of starting the game if you know what you're doing. Whenever he gets stuck on the terrain just take control of him using the computer by pushing the green arrow key on the kerfus cam then use the slider bars on the sides of the camera view to move him (the bar on the right is speed and the bottom bar is steering) . If he's REALLY hard to control even when moving slow then he might be "glitched". Afaik this is an in-game mechanic that makes Kerfus act extra derpy when he gets wet. Supposedly resetting him should fix this but another person posted that he was not getting any better even after resetting and they were also certain their kerfur had never gotten wet, though he often drives through rivers on his repairs.
You might be right, and that does make sense. But in that case I wish: A) There was something about it in the patch notes; B) I wish there was more expensive version or way to upgrade Kerfur outside of the Omega, to make him a little less useless. Now that Omega upgrade is quite tought to achieve, I think it's fair to want to make regular one suck less. Still, thanks for the reply.
You cannot adjust polarity or frequency if you have the radial action menu equipped. It also treats various computer related functions as if they're objects. Some examples are changing the polarity direction, importing/exporting a signal from a drive, using the astro-processing-unit, changing max computing level, and deleting/upgrading signals.
Radial action menu doesn't work with the new workstation.
Kel jumpscares staring if you look up while crouching or when climbing a ladder.
Discbox swaps model to the old one when sending a drone.
Rain goes through the base roof (but doesn't go through the roof of the forest cabin, so its collision box can be copipasted to the base).
The kitchen knife can't lay still on the table, but it can on the floor.
Bug.
The visible playermodel is effectively a placeholder right now until we get proper animations and a fixed one.
The current drive box model is temporary until the next update gives it a real model, this is probably just a small oversight that doesn't really matter.
"Unfixable at this time".
Not sure what you mean by that.
We are loving this game! We just had our first bad sun event, and when we walked outside it forced us to look at it but nothing else would happen. We would have to look straight down or our camera would be dragged to stare at the sun. I'm not sure if that is a normal event or if damage was supposed to occur and didn't, I just wanted to let it be known! We are using the latest version that was uploaded 11 days ago
You need a screwdriver and a wrench, which you can find on the workbench in the garage.
I've bought Kerfur, only for it to dash somewhere never to be seen again. After remembering about him, I checked his camera - he was stuck somewhere underwater. I couldn't get him out using camera controls of the what I assumed to be river, as he couldn't climb up underwater ground. I tried searching for him, but never found him. I noticed on the radar that there was something in the river on the edge of the map, but still couldn't find him. After I returned, I noticed that the blimp on the radar is no longer there.
Brand new Kerfur proceeded to drown himself, with his body never found :(
This can happen due to an old bug when this exact slot can't decide whether it has a drive in it or not (you might have noticed how you can't save a signal on an inserted drive after processing). Also, drives with a copy of a signals have these yellow lights (you can make a copy by saving a signal on a computer). Not sure why this happens, but it's harmless
I seem to have a very strange bug or two. I think it happens when I unpack a new version of the game, #1, when I play a new update, I launch it from the folder I unpacked it from, play a few days in-game (for this one save, it's day 5) I then save, quit the game to go to bed or something, next day and onwards, it opens from the itch.io client, the save is gone and I start the new update from day 1 again, from there it does save properly, and currently it is day 15, it seems I have 2 versions of the same build, if one is launched from Itch.io, it seems to be the one where I have progressed the most (which has two 0.8.1 build saves in there too which don't seem to have a date for when it was created, saying 0001.01.01-00.00) , if I launch it via the folder it is in (For me, it is C:\Users\(MyUsername)\AppData\Roaming\itch\apps\votv\pa0082_0012\pa0082_0012\WindowsNoEditor that is where the .exe is for the game) it will have the previous save that I first created (and there seems to be a 0.8.1 build save in there as well as a 0.7.0 build too, both are also dated 0001.01.01-00.00), I figured this out today while trying to run the game as an admin, doing so opens the game without my most recent save (the Day 5 save), while opening it via itch.io (anytime after I reopen the game a 2nd time after a new update and then) will bring me to my most recent save and doesn't seem to have an option to run as admin, I figured this all out solely to try and get some textures to work for custom rugs, pictures, posters and videos for the TV. I don't want to delete and uninstall everything just to try and get an absolutely clean reinstall, as I seem to have lost my day 45 save somehow, (either that or it's on the outdated 0.8.1 build of the game) so.... if anyone can understand whatever is happening with me right now, I'll gladly accept some help, if I have to stick with it as it is and not be able to use or view the custom stuff, that's ok, but I was looking forward to try and get some custom stuff working. Any help is appreciated, if I can find where the most recent version of the game (the one where my saves are still there, as both seem, to say "Pre-Alpha 0.8.2") and move them to the same place to where they need to be to work properly, run as admin correctly and show all my save files in one place, then I will be pretty happy.
If it's any help, I found the folder with the older (original) saves with little progress, so I just need to find the folder with the newer saves in them (and possibly the version of the game that opens with them) and see if I can move things around (probably into the original folder) to get them all to show up and work, as opening the .exe file directly seems to only load the older and less progressed save files, opening it through the client app gives me the more recent and more progressed saves.
Edit: running the game as an administrator also only gives me the version with the older saves, less progressed saves, it's like there's a secret folder with the higher progressed saves somewhere on the computer that I cannot find, another thing I have noticed is that sandbox is greyed out and that Solar isn't an option on there, despite it being 0.8.2 also, it keeps saying the file directory is in the same place but I cannot see how that is possible when opening it in two different ways gives two different possibilities on the menu while it remains as the same 0.8.2 build.... it is insanely confusing to me.
Is the save button lit up green? If not then the signal isn't done downloading. The signal needs to be fully downloaded and detected. The download percent is below your energy consumption and the detected percent is in the video/picture of the object you scanned. If you have updated one more than the other they can finish at different times. I do also recall a glitch i've had where my downloading console stopped working and i had to reload.
softlock bug: Rozital Scouts on day 33 do not leave, it passed more than in-game day and they are still there, iam unable to sleep or do anything basically because of them, tried to reload the save 5 times, they bug every time, they just stand around base and dont go anywhere else
possible solution: to activate winter mode, then the one who gets trapped in water do leave, btw that one rozital also is trapped in same placed where kerfus and kerfus-0 is stuck underwater
Hello! when running the game in my monitors native 1440p res certain light sources most notably the over head ceiling lights in the main room of the base flicker.
The only solution i was able to find was running the game at 1080p res. Has anyone encountered this? is there as setting i can change to stop this other than resetting the res to 1080.
I want to run it at 1440p so i have an easier time alt tabbing between programs while using thew game. Also the issue doesn't seem to show up when recording on OBS if that helps diagnose the issue.