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PSP Port

A topic by SquirrelMan created Oct 13, 2016 Views: 643 Replies: 8
Viewing posts 1 to 4


Would it be possible a port of 3DNes for SONY PSP?
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Do you mean PS Vita?

Exactly, PS Vita, here where I live, we talk only PSP (Play Station Portable), but yes, it would be PS Vita my question :)


Can PSP be jail-broken and install third party apps?

Technically Unity supports Vita but i imagine the road map as followed: PC -> Android (maybe Ios) -> Consoles (Vita, Xbox, Play Station etc ...)

(Edited 1 time)

Well, I don't know anything about the systems, but PSP is already obsolete and PS Vita is still in his Prime and has more potential

what you have in mind is very good at issue the portability

I googled and found this

PSP-Series - (1000 = 32 MB Ram), (2000 = 64 MB Ram) and (3000 = 64 MB Ram). with just this amount of Ram, won't tolerate the Unity engine


Personally a port for the Nintendo 3DS makes more sense especially because Unity does 3D automatically (so you only have to worry about the controls) however the PS Vita port would be nice due having more power (less lag) and a longer battery life.

Hello,PSP has no Unity support which PSVita has (In fact they were a pluggin for older fimwares wich allow create homebrew app/games using Unity.it was deleted by Sony because it was a door for real homebrew scene)


Also the New 3ds (and Wii U) has unity support


and you can use the full SDK freely:


PSM unity on vita doesn't work past a certain firmware so you'd be on your own putting unity onto the vita itself (you need 3.60 for the main exploit on vita anyway - henkaku/taihenkaku and no-one's found a way of getting PSM unity stuff working again on it yet)