Hey everyone! I just published my first full game here on itch.io, and I hope you all check it out. See more below, or just jump straight there!
https://golden-fish-entertainment.itch.io/volt-age-genesis
Much of Marema was destroyed by the Empire of Garen decades ago. The radioactive fallout destroyed most of the tropical rainforests and verdant countryside for which Marema was famous, leaving behind only a desert waste known as “The Deadlands”. In the century following the war, the once proud country of Marema has fallen into a slow decline from which it may never recover, with recent efforts at peace with Garen having mixed results. Twenty years after The Reclamation, the people of Marema are beginning to venture out into the Deadlands once more, but tribalism and economic struggles have left the few settlements which remain in a precarious position…meanwhile, the rest of the world continues on as it largely has, indifferent to the struggles of the Mareman people.
Now, just days before the signing of a bill granting land ownership to any brave soul willing to finish what The Reclamation began, two young adventurers prepare to claim their piece of the Deadlands, not realizing that they will soon be swept up in the latest chapter of a struggle that has been playing out for thousands of years; a war for the very future of mankind.
And it remains to be seen if they will survive the Volt Age...
The world of VoltAge:Genesis is large, and from the very beginning the player is able to explore most of the playable area as they see fit. But, be careful! Various factions, such as the militant Steel Legion, the criminal Deadhanders, and the mysterious Treehuggers have all laid claim to parts of Marema, and will not take kindly to intruders. Inexperienced parties should stick close to the roads, or risk becoming Spooklights themselves...
The first half of the main story ("Act 1") is currently playable, and centers around the protagonists Nolan and Bridget journeying across Marema to help their new friend Gregory recover his memories (pretty standard stuff, right?). What's not standard is that there are over 40 additional quests you can complete...with more on the way! Players will be able to watch their hometown grow (and find new allies to help them on their journey) by completing these optional sidequests; the Deadlands are free to explore from the start; with the only limitation being how well you can fight (or how fast you can run).
Along the way, learn more about the war which destroyed Marema, uncover hints of a past steeped in magic and religion, and uncover the clues to whats really going on in the Deadlands.
Currently, the game clocks in at around 8-10 hours of playtime for a first run through. As is stated on the project page, the game will continue to be updated, and while it is currently only available for Windows, I plan to expand to other OS's in the future.
Thanks for your time, and have fun exploring!