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TTRPG User/Creator Introductions Sticky

A topic by Zeshio created 65 days ago Views: 1,918 Replies: 118
Viewing posts 81 to 96 of 96 · Previous page · First page
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Hey y'all! I'm Q. Glad to be here. I design games, as well as homebrew content and hacks and all sorts of things of that ilk, whenever I get time between work and parenting. I'm glad to see this space exist, and I'm looking forward to getting to know some folks.

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Hello folks,

I'm D. W. aka Dave (He/They). 

I've been making table top and video games for basically my whole life. I've been using itch.io to host my video games for years and am very glad that it now has a table top community. I have not released any of my TTRPGs on itch yet, but will be looking for playtesters in a few weeks for some of them. When it comes to TTRPGs I'm very interested in GM-lite and GM-less games that focus on cooperative storytelling as I grew up mostly exposed to very rules-lite play-by-post forum roleplays.

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Hi all!

I'm galli/half/halfling, your local nerdy transman. I've been playing and GMing D&D 5e for a few years now and was recently inspired to create my own game. It's a big project but one that I find very fun. Recently found out about itch and the amazing range of diverse ttrpgs out there. Hoping to enter some game jams in the near future to get stuff out there while I continue working on my larger project.

Can't wait to create!

Hey all! I'm Jack (he/him).

I've been playing TTRPGs for about 15 years, since my friend's dad introduced us to D&D (and proceeded to murder our characters with a carrion crawler...). These days, I play mainly PbtA games, with the occasional story game. My most treasured RPG possession is a copy of Fall of Magic - what a beautiful game!

I'm currently working on a design for a story game about a group of travellers exploring a fantastic city, with the help of a Guide (which players take turns playing as). It draws mechanical inspiration from Fall of Magic, but I also want it to be a tool for world-building. I'm hoping that people could use it as a prologue to a city-based campaign for another game! I'll definitely be sharing more soon as I'd love to hear your thoughts. I already found Takuma Okada's Alone in the Ancient City, which I'm excited to play soon.

I fit my design work around my full-time job (I work with maps!) and a 10-month old kid - i.e. I don't have much time for design 🙃

I'm Glides (they/them until further notice)

Mainly a player over the last couple years, but want to begin getting into design. Some homebrew for some established systems first, then maybe taking a stab at a system of my own and hoping to god it's not too similar to something that already exists.

What I've played: D&D (3.5 and 5E), Pathfinder/Starfinder, FATE, Dread, All Out of Bubblegum, Everyone Is John, Honey Heist so far. Not a lot of crunchy systems, most of them in one shots, running my very first 5E game currently and taking part in two 5E games and a Starfinder right now. Enjoyment of those are beginning to wear thin because it's very much the "greetings, brave adventurers!" kinda vibe, and that's beginning to not do it for me anymore. Nice enough people, but too many fantasy tropes for my liking for very long.

Looking to expand the kind of systems, and I want to try out something in the PBTA mold to begin with. Still relatively new to all of this. Currently designing my own PBTA type game with a friend, but not sure if it'll ever be done. It's mainly a fun thing right now.

Not really sure how to get more involved, if anyone's got any advice for a newbie in the game design thingie I'd love to hear about it. 

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Hi everyone. 

I'm going to ignore the little voice in my head that keeps whispering "You don't belong here" and introduce myself. 

I'm a marketing manager at a big toy company. (Yes, you've heard of it. No, I'm not gonna name it.) I'm a fairly creative person, with a background in writing/editing/publishing, various music project under my belt, a passion for comics, and more recently, TTRPG. 

About three years ago, I started thinking about designing a role-playing game. I don't remember exactly why that idea came to me, but I think I was mostly interested in two things: world building and using semi-random systems to tell stories. I hadn't played any role playing game since high school, but I figured the best way to tackle such a project was to first study a really solid example. So on a whim, I ordered the three core rulebooks of D&D 5th edition. 

At first, I wasn't even sure I'd be playing. I mostly just wanted to study it and understand it, so that I could then start working on my own system. But once I went down that rabbit hole, it quickly turned into an obsession. Before I knew it, I was watching YouTube videos, listening to podcasts, joining Discord servers, trying to convince all my friends to play with me, looking for groups online, etc. 

For a while, it seemed like my idea of creating my own system was silly. D&D is such a solid and flexible system that I didn't see the need to create my own anymore. I started DMing a campaign (still going after 2 years) and was happy to just play within that sandbox for a while. 

But as I got more into the TTRPG community online (and especially on Twitter), I kept hearing about all kinds  of super-interesting little indie games with ultra-specific themes and settings. Games without combat. Games about grief. Games about small but meaningful interactions between people. Games designed to take you out of your comfort zone. Games meant to be relaxing and therapeutic. 

So now I'm back to thinking about what I have to contribute to all this.  I still play D&D and I still love it. But I want to do more.

I'm working on my first game. It's a single-player game about petting your cat. I don't know if it's going to be any good, but I'm excited about some of my ideas. I can't wait to share it with people and get some feedback. 

I'm sorry this is so long. 

TL;DR - I'm Yan. I'm designing my first game. I don't know what I'm doing, but I'm learning. Nice to meet you.

PS: If you want to follow me on Twitter: @queerdnd

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I made this account with our company branding, but forum posts are coming from Stentor Danielson (they/them), aka @ChefStentor on twitter. I was introduced to ttrpgs about a decade ago by Cheyenne Grimes (the other half of Glittercats), and now we design cute, story-focused games. We live in Pittsburgh and foster kittens. Our biggest release so far is Laser Kittens, which isn't up on itch just yet.

Hello, I'm Theron (he/him)! I was active on TTRPG forums years and years ago and started to miss the sense of community there, and thought this looked like a welcoming and joyful place to be.

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Hi folks,

I'm Dave (they/them), and I put out a bunch of half-baked games - currently on a more-than-weekly basis as I set myself a challenge for the year. I'd like to do some more longer-form stuff in the future though.

I also do a tabletop design podcast but don't feel too good about going on a marketing offensive as I introduce myself to a new forum!

I don't get to play very often, too busy running games most of the time - I do bunch of conventions, an Exalted 3e game, and a homebrew game Monster Hunter game.

I'll try keep up on this, but I'm pretty terrible at forums!

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I'm patrick. I'm genderqueer amab/nb disabled writer/former educator who makes ttrpgs using the Silent Ferrets name. 

I like to start from assumptions of gmless, solo play enabled, journaling and online play friendly and go from there when designing. 

My first favorite game was Over The Edge. My dream campaign is epic level Puppetland. I'm currently working on a podcast where I solo play all the games I oiwn but never got to and try to  make it a cohesive story. Once I get a first season I'll start telling people about it.

Hi Folks!!

My name is Steve Barber, a.k.a. Reverend Uncle Bastard (he/him). I have been playing, GMing, and hacking at TTRPGs since the early 1980s. I am a huge fan of the weird and narrative portion of the hobby, The Quiet Year is one of my favourite games of all time. My creative output over the years has been primarily musical (from experimental noise to bluegrass), but recently I have been attempting to hone some of my RPG hacks and inventions with an eye to releasing them. Looking forward to being part of this growing community.

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Hey all. Quorganism here, perhaps more frequently known as Paddy (he/him) from Liberation Industries, an odd little crew here at the bottom of the world who record all sorts of games, though our luck with Twitch has been basically cursed. Been immersed in ttrpgs the last dozen years or so, mostly kicked off with Call of Cthulhu and Dark Heresy, though we suspect the seeds were planted much earlier by GWs Inquisitor and Necromunda. 

Got a couple games here, and a few more over at The Freedom Factory, with the current main project being Bastard Breed, a game about tense werewolf families based of Steve Hickey's Soth, and my own fragmented urban fantasy series, Angeldolls. Always down for collab if you feel like you need weird fiction, obsessive use of playing cards, or a gang of enthusiastic strangers to pressure test your game, complete with sound effects. 

If I had to pick a theme for my work, its generally about picking up the pieces after something breaks, whether that's your home, your reality, or your means to pay rent this month. 

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Hi everyone! I'm Adam. Pronouns are he/him. I started playing RPGs as a tween in the early aughts (D&D, Shadowrun, and some informal play-by-post), then took about 15 years off to pursue other interests before getting into writing them as a creative outlet a few months ago. I've written six short games so far (check them out at http://adnroy.itch.io) . I'm trying out different genres and consider myself a novice, but I'm especially interested in writing the kind of horror games that I'd like to play.

Find me on twitter at @adnroy. (Be forewarned: I write about outdoor sports and the environment for my job, so along with the game design tweets, there are a lot of rants about hiking/the national parks/global warming and mass extinction).

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Hi everyone! James here, been roleplaying since I was in grade 3, and making homebrews since shortly after that. :)

In uni I loved playing D&D (2nd and 3rd), all the WoD games, Rifts, GURPS, and pretty much any other game I could afford. Since then I've settled on 5E, mostly because I've been developing a game for 5E, and want rules mastery. :D

The comraderie and friendship are by far the most important draw for me, but it is stacked on a shared interest in fantasty/scifi, and wonderful humour and violence, hahaha. 

Molecular biologist and teacher, as well as recent game developer. To be honest, though I've always loved science and biology in particular, one of the reasons I got my M.Sc. in molecular biology was to gain insights that would help me make my biopunk game. Is that sad, or awesome, or both? :)

Twitter: @genefunk2090, Discord: #9338

Would love to chat about any project, genre, or anything else creative, philosophical, or scientific!

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Hi everyone! My name is Giles (he/him), also found as Caradoc in various places around the web.


My first intro to roleplaying was laying on the floor in my room as a young teen and having my mind blown reading the play example at the beginning of the MERP rules. I played MERP and WEG Star Wars for years, and many other systems. I moved away from RPGs and into board games, then back again to miniatures games and RPGs (and board games of course).


I've worked with Spartan Games, Modiphius and Cubicle 7 as a freelance writer, but have been mucking about with my own systems since I first got into role playing. I have only recently decided to start trying to release a few things.


I love RPGs for the fun and friendship they encourage, and the shared stories they create.


If anyone is interested you can find my website here.

My game releases here (only one so far, but many plans underway)...

I'm @caradocp on Twitter and caradoc#3164 on Discord.


Cheers,

Giles.

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It's taken me a bit, but Hi Everyone! I'm Zak, or Molepocalypse/Mole (Xie/Xer) in and around everywhere.

I've been in and around TTRPG spaces for a fair few years now, and plan to release some stuff hopefully in the coming year. And get to know and play tons of games from everyone here.

Twitter: @molepocalypse. Discord: Molepocalypse#8070

Hope to see you all around!

Zak

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