Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics


Create cool 2D games with a free game editor! · By Cosmo Myzrail Gorynych


A topic by blurymind created 99 days ago Views: 91 Replies: 3
Viewing posts 1 to 4

Any plans to open source the engine? I was interested in contributing to the ide, but realized that it's not really an option :)

If not, what is its license?


I won't open-source the engine, at least for now ¯\_(ツ)_/¯ But still I would like to get some help.

If you are willing to contribute to IDE, please contact me on Discord or at Telegram (@CoMiGo). I have a repo, automatic build pipeline, linters and stuff, so everything is ready for collaborative development.


Ugh, I'm in hurry and miss some things.

The license text is in the hamburger menu in ct.ide itself.

(3 edits)

Ok I had a better look at the engine. Forgive me if my assumption is incorrect, but you are already releasing it with the entire source code. It's just some JS bundled with nw.js and some node modules + minified external libraries (pixi and dragonbones).

Edit: Ok, I might be wrong here- bundle.js seems to be minified and containing some ct.js code

In any case, if you do decide to open source it, please dont use the GPL license, as its viral. Most successful os game engines go with the MIT license