Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

[Guide] - How to provide good solid feedback on games

A topic by Polyspice Games created Jun 26, 2024 Views: 99
Viewing posts 1 to 1
(1 edit)

To this wonderful community.

I would like to share how I go about making feedback videos and in general try to add as much value to the developers that are making the games as possible. 

There is a lot of benefits to this practice of giving feedback

  1. It develops your own analytic skills, and will definately improve your game dev skills
  2. It helps another developer with their game
  3. You will get inspired by playing small innovative games 
  4. etc.. so much is gained from this

On of the best thing you can give is just letting the dev  see you play the game. 

So, if you can simply record yourself playing the game, so much value have been added. This is the best I can get at least. 

If you want to add an extra layer on top of this, you can speak out loud while recording on all of the things that you are thinking and feeling. 

And if you want to go that extra mile, you can analyze the game 

There is 5 Questions you can ask yourself to make this easy. 

  1. Is the features predicatble 
  2. Is the experience consistant
  3. Does the features and game provide instant feedback 
  4. Is the game "Easy but Deep" 
  5. Autonomy, do you control the game, or does the game control you? 

There is a lot of other questions you can ask yourself while playing, but these will definately get you going. 

As promised in the video, here is the text for the .bat file 

"game exefile.ext" 0 -screen-height 1080 -screen-width 1920