Hello, I would like to ask if there is a workaround to the input configuration issue with Blitz 3D and Windows 10 or 7. I have an old game written in Blitz that has input configuration, but one day it can only configure keyboard input when you run the game using Blitz 3D compiler. If you create an executable, it can no longer configure keys and the screen will be stuck after you press keys repeatedly. I assume this is a Windows update incompatibility.
To make matters worse, the Joystick detection is not working regardless if it's run on the compiler or the executable.
I hope somebody can help me with this issue.