My name is Alex, I've been developing in Godot for about 3 years. I do most of my work in 3D but I would be fine with learning 2D if the project requires it. I am looking to join revenue-share projects, but I will also take on paid work in general.
I can do:
- 3D modeling and skeleton rigging in Blender
- Character animation
- Gameplay programming including state machines
- Procedurally-generated geometry and terrain
- In-game level editors
- Godot shaders
- Level design
- Sound effects
- Compute shaders
- Mobile apps
Anything I cannot do I will be happy to teach myself.
I have one published game, an app called Puzzle Planetarium, and a few more of my prototypes on Itch. Most of my other work is unpublished, but I would be happy to walk you through any of my Godot projects to demonstrate my skills.
DM me if interested.
Does Itch have DMs? If not, reply if interested.