the genre is 2d action platformer games. it's similar to Metroidvania type with the adventure where there are multiple paths you can take to explore the world but without the specific skill side.
synopsis :
The world is at its last cycle, the Kaliyuga. The empire tasked the immortal red assassin to capture the existence that was rumored to be tied to the cycle. Bearing the symbol of death, the red assassin steps onto the land of god only to learn about the truth of the cycle, life, and belonging. The game mechanic of this game besides basic movement (dash or wall jump) is throwing. you could equip up to 3 weapons and you could throw them as a projectile, if it hits the enemy then it will invoke a special ability based on the weapon that you throw and it will also heal you. You could try the game mechanic prototype here: Azuaq.itch.io We are looking for
art style: pixel art
Environment art
Character animation
The length of the project is estimated to be 6 months as I intended to make a small demo first. Some information about me: My name is Nova. I'm a university student in Indonesia. I have made some games using Unity engine for the 2D game. For those games, you can find it in my itch.io account.
There are 3 people on the team (myself included) the other are a concept artist and an animator
If you are interested in the project please contact me on discord azauqyar or dm me here