does sombody know y it does not let me start the game

Gather unknown signals from deep space · By
Automatic lighting suggestion. What about create the tool that allows set turn on/turn off timers for electric light sources. Can save time from running all over the base if you don't need light during daytime, and also less number of active light sources can decrease resource usage for low/medium-end PCs.
Loving the new base. It really nails the feeling of an old government/research building that's seen better days. Not sure if this has been touched on already, but now with the expanded base, parking lot, etc., the area around it feels a little too small. Looking at the bridge, road, and tight space around the base feels like there's no way you'd be able to get a car in there to park it, let alone a truck to use the loading dock. Maybe this is already going to be addressed in the future, but I also think that adding an actual paved road (even broken or in disrepair) from the checkpoint entry up to the base and making it pass over a larger bridge would add to the 'immersion' of being in a place that was once heavily used but is now almost abandoned.
Also, I had the thought that it would be freaky as hell if you were returning to your base or walking around outside it and suddenly could see someone who looks like you standing in a window or sitting in your chair... like a doppelganger type thing.
Great game! The atmosphere and sandboxy gameplay are top notch.
love the update, very interested in the watchtower outside the map, gives firewatch vibes. may be interesting to introduce another character that lives in the watchtower, that you have to deliver supplies to once a week. maybe you never meet them as they're out whenever you deliver, but you talk via email. they could introduce a new event line with eerie vibes. maybe they go missing and you can take over their duties, earning income for reporting observations. then you can find out what happened to them
There seems to be some issues with the lighting? In the bedroom/kitchen you can see some light coming through the wall from a first floor room coming in, this happens with other rooms as well, like the break room. The problem seems to go away when you turn up the shadows quality in the settings, but it also makes the game drop a good 30 to 20 frames while in the base, but that's only when in the base, leaving the base it works fine, maybe only losing like a few frames, its the worse in the main hallways and the bedroom, idk if it's cause my set up isn't good enough or if its a weird problem (I play on a MSI laptop with a 2070 super graphics card, I think that's at least decent? but i'm not really smart when it comes to computers so idk.)
This game is very special and I like it. I can see a very good part of sandbox, work simulator and Ariral dating sim, so I look forward to development of this aspects of the game. But I also understand that most of the people like the spooky part, which I am not a big fan of. To solve this interest conflicts I would like to see more difficulty settings instead of story/infinite/peaceful game modes. There are a lot of good story mode events connected to Arirals which i don't want to skip. I also don't like to hurry, so I made my ingame day length 2x and very happy about it. current difficulty settings does not let you to manage your work amount, survival feature difficulty and frequency of different types of events separately which is not very good for me. Maybe I want to play hardcore survival(in the way of food consumption) work simulator, or change my game experience to the endless barricading against huge amounts of entities. Or I completely don't want their existence next to me and just want to endlessly feed my Ariral friends(or wives) with shrimps. (Also it would be a big loss if they will leave us alone on this base).
I very appreciate your work at balancing all of this aspects in this complex simulator. To not make it insignificant there are need to be basic presets for the best experience but it is always awesome when you can play a sandbox game in the way you personally want to.
In current state this game nearly ideal for me, but some future additions can completely ruin it for me(like if there will be some really dangerous creatures which you cant resist e.t.c), so I'm very interested in fine tuning my game experience in the way I want.
I think... uhhh... alien??
but seriously, the base looks REALLY good. Major improvement. The only issue I have is that it's a little too big for comfort, and I don't like the idea of having locked doors in my own house...
Besides that the textures look SUPER nice and it adds a ton more lore just by looking at it. :D