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Voices of the Void 0.7 feedback Sticky

A topic by mrdrnose created 31 days ago Views: 43,210 Replies: 368
Viewing posts 131 to 150 of 212 · Next page · Previous page · First page · Last page
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Just played up until Day 36 on the super experimental version. (wanted that sandbox mode lol..)  I have loved everything so far this game is both relaxing and terrifying. It gives me a sort of X Files meets Half-life vibe to it for me sorta like Abiotic Factor does. 

The best thing for me is I can upload old coast to coast episodes about aliens and play them through the radio in game or watch people stream the game through the TV to really give it a spooky feel. 

One problem I have encountered is that upon hitting Day 36 my computer that searches for signals is now just a permanently black screen and is unusable, I am not sure if its part of the game or a bug but I can't sell signals anymore.
I love how random the events are and they always throw me off no matter how much I try and prepare for the next thing. Keep up the great work! 

the breaker might be off? idk might be a bug but it's worth checking if you haven't already

Everything else seems to work fine its only the computer used to search for signals that is pure black, I'm on Day 36, I've had a bunch of different events happen but Im assuming its just some sorta bug still trying to find a fix lol.. 

First time trying Voices of the Void and this has been amazing so far! I love all the events especially the one with Arirals leaving food for me. Would it be possible to share shrimp pizza with Arirals in the future? :)

For some reason Dr.Bao's replies to receiving unusual signals doesnt seem  to work - the email messages are just blank

in my opinion, I think the game, even if unfinished, is more than ready for a steam early access release.

perhaps the reason you haven't uploaded it to steam yet is because you don't want it to be too well known before it's even more complete, but honestly I think it'll be very well received.

i love the new base but id love a way to patch up the walls, clean some of the stuff that cant be cleaned right now, like the bloodstain in breakroom and the windows, and lastly be able to repaint the murals or something. even if its just a upgrade bought in the pc or whole new mechanics built around it

you can clean the bloodstains with the sponge

i tried that, but it refused to work no matter how many times i dipped the sponge in water.

who needs a preview for the video, here you go. The link will then be on the video skin.
кому нужно на превью для видео, держите. Ток сылку потом на видео скинте.

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I know there's a digital version but early in the game it would be nice to just have a paper map that I can hold in my hand.  I eventually realized to use the compass target but I often forget where I'm going or what is around me so having a paper map as a reference would be cool I think.  The paper map doesn't have to do anything fancy just gives the player the opportunity to do compass/map orienteering.

Oh and to touch on a point made by NiCOVER a few posts ago, I also work in research and in field experiment sites.  Maybe a day or two after learning the controls and the game loop I really felt like I was back in the lab fixing equipment and having to prioritize my tasks to maintain experiments but also prepare for upcoming ones all while putting out "fires" whenever things break or malfunction.  I've never played a game that encapsulated this feeling and also make it fun.

I absolutely love this game. I have sunk hours and hours into it and have deliberately avoided looking anything up. I got my friend to play it and was immediately delighted by the way she had a completely different experience, based on getting different (I am assuming random) events and scares. The way we talk about the game is like we're two people working the same haunted job miles away from each other, discussing our findings, giving tips to stay safe, and checking in to ask the other "was that always like this?" etc. Lovely. 

I have but one simple request.

Please please PLEASE add a setting to keep the game from automatically muting whenever the window is unfocused. I love the in-game TV and radio, but this makes it almost impossible to use them.

Thank you.

While the digital map can be handy to use it you still need to get off the atv to take a peek,

Something like a Compass that can be equipped to simply show X and Y coordinates while driving would be of great help, specially if you want to chase a dot on the radar based only in coordinates on the fly

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"Эти пещеры апдейта просят!" 

 Доброго времени суток. На тему версии 0.7, была добавлена отдельная локация с системами пещер, где собственно добываются материалы для создания радиоактивной капсулы. Если говорить вкратце, локация ужас и лучше бы я туда не лез. Рассказываю по подробнее, в чем заключается проблема данной локации.  Подготовившись к вылазке, начал исследование пещер, что они из себя представляют? Рандомно сгенерированные каменистые коридоры с развилками, подъёмами и спусками. Тут начинаются проблемы. Склонистые пути бывают двух видов: 1) Которые адекватно уходят под углом примерно в 40°; 2) Которые уходят под 90°. Проблема в том, что такие склоны бывают чуть ли не за километр. Теперь представьте, единственный путь добраться до заветного кристалла (кристаллы к слову, и есть те самые радиоактивные материалы), вам нужно пройти через ДЛИННЕЙШИЙ обрыв, выжить, а затем подняться обратно с помощью своего никчёмного крюка. А если вы не достаточно ловок, то вы с вашим крюком благополучно улетите вниз и разобьётесь. В другом случае, потеряете крюк, и останетесь там навечно. Суть надеюсь уловлена, по крутому склону очень трудно подниматься, а таких склонов вы встретите десятки. 

 И фиг бы с ними, но проблема заключается еще в другом факторе. Чтобы найти радиоактивный кристалл, нужно спуститься в саму преисподнюю, за километры вниз от места выхода из пещеры. И догадайтесь, как туда спуститься? По десяткам обрывам, а потом по ним же подняться к выходу, а я как понимаю, реактивный ранец еще не придумали. По этому, дело это займет не мало часов. Лично у меня за 5 часов попыток добычи этих кристаллов, увенчались с десяток другой откатов на сейв до входа в пещеру, и с разрывом моего мужского очага. Лучше сами попробуйте и узнайте, какого это.

 При всем уважении, может это так и было задумано разработчиком, но как по мне, уж слишком сильно нужно жопу разорвать ради радиоактивных материалов. Легче переслать по почте радиоактивную капсулу с прошлой версии, чем лезть в бездну, хоть я не сторонник такого действия.

i've been playing for like 9 hours, i haven't seen any entity, why is that?

i keep having the problem of corded items i buy spawning in with their plugs stuck in the ground. so a toggle button for all of them like kerfur has would be really helpful. my coffee machine is unusable because i can't reset its cord. :(

i would also really like to be able to turn off the warning screen when the game boots up. like, a checkbox in settings or something. just kind of annoying having to skip it every time i boot up the game, but not a huge deal.

There is an interaction spot that retracts the plug. Check rear side of the coffee machine, it's somewhere near it's bottom. Warning message - VoidMod. (manual installation)

I think there should be a way to rename planets before saving them. Because planets of level-0 cannot be renamed, as they need to be saved first, but when saving, they become a copy file that can’t be put in a box.

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I found a way around by saving lvl 0 signal on to computer then renaming it, after you rename it to what ever you want just save again (make a copy) and after making a copy of it just process it to lvl1,2 or 3, and here you go it wont be recognized as a copy now. 

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i have a idea about game how about do you want exit? button from game to menu because i some time forget save my game.

I’m really enjoying the game but I have a disability and find the server fixing mechanic a blocker for the gameplay loop. I saw in older versions that the server puzzle wasn’t timed and I was wondering if there could be option to go back to that as an accessibility/difficulty feature. Also an option for UI scaling of the HUD and terminals would be nice :)

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Timer when fixing servers doesn't do anything except gives you additional 10 points when solving the math puzzle faster than your previous time, it doesn't limit your time to fix it

and that means you get more rewards for actually getting better if you really struggle with it at first :)

Your character refusing to eat something they've eaten a lot of previously is neat, but becomes extremely un-fun when you're away from your base and starving to death, I've basically soft-locked myself like this.

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You can disable food tolerance in settings in 'E' tab

not sure if this is a bug or something i'm not getting, but every time i play the new release, i'll eventually reach a point where things get set into "event mode" (can't sleep or pause), but nothing seems to happen. i don't see anything on the radar, i don't hear anything out of the ordinary, i don't spot anything going on outside; i just can't sleep or pause anymore, and it doesn't go away until i quit the game.
is there something particular i'm not seeing, or that i'm supposed to do or look for? or is the game not causing an event to happen when it should?

Deleted 15 days ago

That is because you play on Easy++ difficulty, set it to Normal and you will get 3 satellites and more drives in daily task

Very unique view of horror games. Really love the concept of slowly changing routine, when player slowly adapt to some things and events and environment constantly changing, keeping to freak the player out. Somehow reminds me PT: feels almost the same game concept. I'm pretty indifferent to horrors, but this piece got a goosebumps on me!

However, should confess that I dropped it on almost half of the storyline. As a player I have problems managing time for a game sessions. Usually I give 1 hour a day for gaming, which is I guess normal for everyone, who doesn't have a tones of time. But this one requires at least 2-3 and even more to dive deeper in experience. Within one hour there might happen almost nothing and I lost my interest quite fast. That's not what I would except from a horror game, it mostly feels like sandbox? Actually the first 10+ game hours felt like that... I don't know. Maybe there's a point for major changes of some concepts, at least to review and refine the beginning gameplay and, if it's possible yet, to fit experience for a bit shorter game sessions as described.

And a minor thing. I actually love a trick when you cannot hit the pause during the events. I lost my sht when saw something suddenly approaching me on radar and couldn't stop the game. But... It was really bruh during the "Bad Sun" event. Had to wait the whole day just to stop game. This is quite unfair and cruel in my view...

But these are just very few things and it's still playable and enjoyable, considering the current raw state of the game. Would be glad to participate in development tho.

~ Спасибо за творение <3

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