So far i love the new map, the basement and stairway is causing more anxiety than id like to admit.
Also that locker scare almost gave me a heart attack, god damn.

Gather unknown signals from deep space · By
There are quite a few posts here, so I can repeat someone's idea, sorry.
How about putting some cameras on the base from the start of the game? Install a pair on both floors and one on the street just so the player understands how they work. It would be fair to make them non-detachable from the walls (well, if possible) and give them different picture quality
Yes, I found it just yesterday! It's just a pity that it has such a bad quality, I can't see anything. The video quality, as for me, should be better and we need some more cameras inside the base.
By the way, cameras work a little inconveniently in the sense that they do not appear in the camera list if they are disabled. I wish this could be fixed as soon as possible...

Нашёл дырку в полу, слева от двери, на втором скриншоте наглядно показано место. В принципе ничего такого страшного но выбраться от сюда невозможно.
I did, erased the signal from the drive, destroyed the drive, checked the saved signals on the pc to make sure isnt there either but still got the ending. I saw someone on reddit saying that once you process the signal to lvl 3 there is no going back no matter what you do so wanted to double check by asking here.
Edit: I actually tried doing it again and this time I did get the message saying ''G O O D'' wich means I avoided the ending. I dont really know what I missed the first time but yeah, procress lvl doesnt matter, saying in case anyone with the same problem/doubt ends here.
I love the concept though I think that the amount of information to be dumped on the player all at once can be a bit overwhelming to some people, me included. I left a suggestion in the last few minutes of the video that I think would make the process of learning all the mechanics flow a bit better for when the game is completed. Loads of potential here though, that's for sure, I'm a huge fan of anything space related, so I love the idea of scanning for mysterious messages and decoding them. I'll leave my video here in case you wish to either watch me fumble with the mechanics for an embarrassing amount of time or simply to hear my thoughts and suggestions at the end of the video.
Привет, у меня проблема, в меню да и в самом игровом процессе съезжает меню, не само мень но приходиться водить по всему экрану чтоб найти нужную кнопку. / Hi, I have a problem, in the menu and in the gameplay itself, the menu slides down, not by itself, but I have to drive all over the screen to find the right button.
first time player here
Overall a very fun game and I hope the rumors that you plan to quit working on it are not true as for bugs I can only think of 3 bugs I have ran into on
1. There is a unknown signal I can't seem to process to level 3? everytime I try the signal gets deleted?
2. the first kurfur I got despawned or something on the radar it says it is a little bit north of me anyway got a new kurfus and he has yet to desspawn
3 And lastly kurfur will not fix one of the servers in the base. My guess is something in the code makes it so he does not "see" the server so it's like it is not there.
anyway i'm on 7.00010 I think you may have a update past this but worried I will screw up my save if i update
Just played up until Day 36 on the super experimental version. (wanted that sandbox mode lol..) I have loved everything so far this game is both relaxing and terrifying. It gives me a sort of X Files meets Half-life vibe to it for me sorta like Abiotic Factor does.
The best thing for me is I can upload old coast to coast episodes about aliens and play them through the radio in game or watch people stream the game through the TV to really give it a spooky feel.
One problem I have encountered is that upon hitting Day 36 my computer that searches for signals is now just a permanently black screen and is unusable, I am not sure if its part of the game or a bug but I can't sell signals anymore.
I love how random the events are and they always throw me off no matter how much I try and prepare for the next thing. Keep up the great work!
i love the new base but id love a way to patch up the walls, clean some of the stuff that cant be cleaned right now, like the bloodstain in breakroom and the windows, and lastly be able to repaint the murals or something. even if its just a upgrade bought in the pc or whole new mechanics built around it
I know there's a digital version but early in the game it would be nice to just have a paper map that I can hold in my hand. I eventually realized to use the compass target but I often forget where I'm going or what is around me so having a paper map as a reference would be cool I think. The paper map doesn't have to do anything fancy just gives the player the opportunity to do compass/map orienteering.
Oh and to touch on a point made by NiCOVER a few posts ago, I also work in research and in field experiment sites. Maybe a day or two after learning the controls and the game loop I really felt like I was back in the lab fixing equipment and having to prioritize my tasks to maintain experiments but also prepare for upcoming ones all while putting out "fires" whenever things break or malfunction. I've never played a game that encapsulated this feeling and also make it fun.
I absolutely love this game. I have sunk hours and hours into it and have deliberately avoided looking anything up. I got my friend to play it and was immediately delighted by the way she had a completely different experience, based on getting different (I am assuming random) events and scares. The way we talk about the game is like we're two people working the same haunted job miles away from each other, discussing our findings, giving tips to stay safe, and checking in to ask the other "was that always like this?" etc. Lovely.
I have but one simple request.
Please please PLEASE add a setting to keep the game from automatically muting whenever the window is unfocused. I love the in-game TV and radio, but this makes it almost impossible to use them.
Thank you.
"Эти пещеры апдейта просят!"
Доброго времени суток. На тему версии 0.7, была добавлена отдельная локация с системами пещер, где собственно добываются материалы для создания радиоактивной капсулы. Если говорить вкратце, локация ужас и лучше бы я туда не лез. Рассказываю по подробнее, в чем заключается проблема данной локации. Подготовившись к вылазке, начал исследование пещер, что они из себя представляют? Рандомно сгенерированные каменистые коридоры с развилками, подъёмами и спусками. Тут начинаются проблемы. Склонистые пути бывают двух видов: 1) Которые адекватно уходят под углом примерно в 40°; 2) Которые уходят под 90°. Проблема в том, что такие склоны бывают чуть ли не за километр. Теперь представьте, единственный путь добраться до заветного кристалла (кристаллы к слову, и есть те самые радиоактивные материалы), вам нужно пройти через ДЛИННЕЙШИЙ обрыв, выжить, а затем подняться обратно с помощью своего никчёмного крюка. А если вы не достаточно ловок, то вы с вашим крюком благополучно улетите вниз и разобьётесь. В другом случае, потеряете крюк, и останетесь там навечно. Суть надеюсь уловлена, по крутому склону очень трудно подниматься, а таких склонов вы встретите десятки.
И фиг бы с ними, но проблема заключается еще в другом факторе. Чтобы найти радиоактивный кристалл, нужно спуститься в саму преисподнюю, за километры вниз от места выхода из пещеры. И догадайтесь, как туда спуститься? По десяткам обрывам, а потом по ним же подняться к выходу, а я как понимаю, реактивный ранец еще не придумали. По этому, дело это займет не мало часов. Лично у меня за 5 часов попыток добычи этих кристаллов, увенчались с десяток другой откатов на сейв до входа в пещеру, и с разрывом моего мужского очага. Лучше сами попробуйте и узнайте, какого это.
При всем уважении, может это так и было задумано разработчиком, но как по мне, уж слишком сильно нужно жопу разорвать ради радиоактивных материалов. Легче переслать по почте радиоактивную капсулу с прошлой версии, чем лезть в бездну, хоть я не сторонник такого действия.