Hello developers! My name is Ken. I am currently looking for a programmer or more to work on a pixel art fantasy style battle game. Project would be rev share. Looking to produce a working demo for crowd funding. I do have extensive experience with pixel art, as well as working for large game studios previously as an Art Director. The game is called Dark Age Stadium. Players start with a basic character class, and can upgrade their class along the way as they fight through hordes of other players, monsters, construct bases, team with friends, and conquer the map, which would be procedurally generated. Other features include mounts, farming, resource collection, weapon drops, NPCs, and other fun things! The map would also wipe every week or 2 weeks, similar to the game Rust, and would consist of a small network of players (around 20+) if possible. The art is very low res, so it won’t be a big strain on performance or time to create assets, but is still aesthetically pleasing enough to get traction.
I do have a full starting document detailing most of the core gameplay and what is available in terms of features, if you are interested in reading it. I also work full time as an artist, so this would be a slow burn in terms of development (no stress!).
Here is a screen shot mock-up for the game so far, as well as playable characters (visuals subject to change):
If you are interested, I am very active on Discord at Kenthecaptain#3206. As far as engine choice, it’s up to you and the other developers. I do have a lot of experience using GMS2 and some Unity, if that is of any help. Hope to hear from you soon. :)