I've just read through the whole work. The whole work sparkles. An excellent way to generate febrile situations and toss chaos in the form of the PCs into the middle.
I love the skills list and its relative simplicity - I do wonder if there's a way to carve down the complexity of the combat system even further.
It reminds me of reading either 40k's Inquisitor or original Rogue Trader - but with much less rules gonk, and much more situation setting.
