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Bitsy Game Maker

Make little games, worlds, and stories! (No coding required.) · By Adam Le Doux

Need a bit of help applying exit from dialogue script

A topic by DrDom created 95 days ago Views: 96 Replies: 4
Viewing posts 1 to 4

Apologies for this. I've just started my first game and I wanted to have a puzzle where you have to pick up a key to then open a door.  I'm trying to wrap my head around applying the exit from dialogue script. It says to paste it into a new script tag after the Bitsy source code.  But.. this is already throwing me. I tried using Borksy to no avail. 

I've looked but can't find a walkthrough, I'm so new to this process I'm a bit lost. 

I'd be REALLY grateful if someone could explain in simple terms how to apply this script! 

Or actually, if there is another way to use an inventory item to unlock access to a room?

So, I kind of figured out a work around. It is not very elegant . But it works. I made a game and set up a devlog to illustrate how I set up a simple key and door scenario. The post is here for anyone who may need it -  I have no doubt there is a simper way to achieve the same goal. But sharing in case it is of use!

Hi! Sorry you didn't get a response sooner, but I'm really glad you were able to come up with a workaround.

If you haven't already, you might want to join the Bitsy Discord server. It's a lot more active than this forum, so you should get troubleshooting help much faster. Here's an invitation link:

Oh, brilliant. I should have had the gumption to look for a Bitsy server on Discord! Thank you!