Hey, i have managed to make a (beta) demo of my game Pharmakon (download).
It's a turn based puzzle-tactics about drone management.
In-game screenshot :
I'm working alone on that project since February 2015. I learned to code with that project. It's made with Monogame.
It's a game i wanted to be (almost) as simple as chess with a wide amount of problem solving possibilities.
I am at a development stage where I need relevant feedbacks to validate what i've done to choose what i will improve, add or delete.
The game is subject to changes coming after playtest sessions.
Gameplay of the game will not change but i am still balancing difficulty and combats.
Content will be added or removed according to relevant feedbacks.
For now, there is no music, no sound fx, there's only story background instead of full story and traduction is approximate (i'm french). And the game lacks a bit of staging.
How to play : Use Mouse to play.
Drag and drop pieces on drone to equip it and increase its power. Target beast you want to attack and click again on the target selected to launch the attack. You can also click on the green button on the command. Click on drone's damage to repair them with repairs you have.