MacOS Sonoma, Aseprite 1.2.40 arm64, Blender 3.6.4, Pribambase 2.6.0
I installed Pribambase on Blender, added /Users/maxi/Library/Application Support/Steam/steamapps/common/Aseprite/Aseprite.app/Contents/MacOS/aseprite as the Aseprite Executable.
When I try to open Aseprite through Blender using Sprite > New in UV Editing, it opens Aseprite, but with an error saying:
"A problem has occurred. Details: Error executing script /Users/maxi/Library/Application Support/Blender/3.6/scripts/addons/pribambase/scripts/start.lua".
The Blender console shows an error saying "
Python: Traceback (most recent call last):
File "/Users/maxi/Library/Application Support/Blender/3.6/scripts/addons/pribambase/image.py", line 389, in execute
if not launch_ase():
File "/Users/maxi/Library/Application Support/Blender/3.6/scripts/addons/pribambase/image.py", line 89, in launch_ase
return 'FINISHED' in bpy.ops.pribambase.launch(wait_connect=True)
File "/Users/maxi/Library/Application Support/Steam/steamapps/common/Blender/Blender.app/Contents/Resources/3.6/scripts/modules/bpy/ops.py", line 113, in __call__
ret = _op_call(self.idname_py(), None, kw)
RuntimeError: Error: Aseprite takes too long to start..."
Please help! :)
p.s. love your work lampy!
