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Pocket platformer

Code free tool for creating platformer games · By the_l0bster

Pocket Platformer Exporter

A topic by haroldo-ok created Oct 11, 2023 Views: 233 Replies: 7
Viewing posts 1 to 5
(2 edits) (+3)

Hello,

This web tool can convert games made with Pocket Platformer into either Tiled tileset+maps or JSON:

Developer(+2)

thx! :) that's already useful 

(1 edit) (+1)

https://forums.atariage.com/topic/354932-pocket-platformer-on-the-sega-master-sy...
Just a quick note that due to the recent announcement of THE400 Mini as well as my recent interest in learning actual programming languages such as BASIC, I might as well include the Atari 8-bit Famsquad (including the Atari 5200) and the ZX Spectrum into my repitoire of what I can think of for this exporter. I'm very glad I was able to introduce the Pocket Platformer tool to you, senor haroldo-ok.  Maybe someday, I'll make a game for the Speccy or even the Sega Master System or even the Genesis/MegaDrive.

We'll see though. We'll see.

(+1)

Thanks!

(+1)

Hello, I love your tool, it's really great, a question: how do you load the direct sounds without internet? thank you so much

(1 edit)

Hello; Pocket Platformer Exporter does not have support for sound effects, right now

(1 edit) (+1)

Just realized something: JSON can work with the Go programming language. So now I have an excuse to use this for JSON reason...and try making a GBA port of my game when I get to that point.

Why GBA? Ever heard of the TinyGo compiler? Apparently that can generate GBA roms. Yay.

(1 edit)

Nice! The idea behind implementing the "JSON" and "Tiled" converters was exactly to make it easier to import the data into other engines.