Thanks a ton for checking out this unfinished, early demo of Aquamarine. My name is Patric, and I'm the game's director and lead designer. As you've likely noticed, this demo is very low on content and is very much a work in progress. We've made it available for you to download, though, because we want you to get a glimpse at the kind of world we're building and gameplay we're designing for the full experience. This isn't the game itself, but more the direction it's headed.
There's a lot of balancing, polishing, and creation still left for us to do, so please share your feedback in this thread. What do you like doing in the game? What do you wish was different? What kind of mechanics should we add? Does anything need to be taken out? There's no bad feedback you can share. It will all help our studio make Aquamarine the best it can be.
Thanks for giving us a look, and I look forward to reading what you have to share.
- Patric & Team Moebial