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Feedback & Issues (v0.16)

A topic by Amdetegras created Aug 05, 2023 Views: 5,518 Replies: 14
Viewing posts 1 to 8
(8 edits)

Game version

This feedback applies to House Chores version 0.16.
I'll try to keep this original post up to date and announce changes in subsequent posts.

Disclaimer

I feel like before I get into feedback concerning technical and / or design decision issues I ran into, I first want to make clear that I love the game to bits so far. If I didn't I wouldn't get through the hassle to write this post. I tend to criticise the things I dislike without ever praising the things I actually enjoy. So keep that in mind reading this feedback, knowing I find the game very much enjoyable.

Issues

Continuity

  • Emily doesn't exist during the night.
  • All 3 female characters had quite unique and memorable "voices" throughout all their scenes so far. However, I noticed a change in newer updates.
    • Julie’s v0.12 scenes (date night / car as well as kitchen) has the voice that is usually used for Linda so far.
    • Julie’s v0.16 scenes (backyard) have a different voice.
    • Emily's voice in her new 0.14 scenes as well as some old ones is different to her voice she had so far.
    • Linda’s v0.15 and v0.16 scenes have a different voice.
  • Some interactions from older updates feel a bit out of place with character relations in newer updates. For example, the „stare” and „FJ” interactions with Emily in the morning seem to reflect a rather early stage of relationship when she’s still just teasing but also kind of hiding behind the roleplay.

Interaction & Transitions

  • Transitions look/feel a bit weird in some places. Sometimes fading in and out of black between different stages within a scene or the unexpected need for user input.
    • Linda’s v0.15 scenes (PC’s bedroom (chair and bed))
    • Emily’s v0.14 scenes (laundry room & living room / kitchen counter)
    • Julie’s v0.16 scene (daytime backyard)
  • During daytime, when Julie is in the backyard, you can’t interact with the training kit in Linda’s bedroom.
  • In Emily’s v0.14 scene (living room / kitchen counter): I couldn’t figure out yet how to trigger Linda being there or not. It would feel intuitive to me to have her be in the kitchen with her „normal” clothes for that to happen, but apparently not.

Graphics / Display

  • When interacting with Julie to arrange a date night, there is no text box around the text.
  • After Julie’s Date Night/Car scene, there is no time indicator in the top right.

Text

  • At the very start of the game, before Julie and Emely arrive, Emily is repeatedly reffered to as the PC’s „sister“.
    • Instead of trying to explain the occasions, I’ll reference the line and column of the json files as displayed when opening them with Notepad++.
    • Map007.json: Ln 10, Col 750
    • CommonEvent.json: Ln 17, Col 44,936
  • Typos
    • Emily’s v0.8 scene (evening „throne room)(Map006.json: Ln 16, Col 8,214): „keeep“ -> „keep“
    • Emily dialogue (CommonEvents.json: Ln 19, Col 15,752): „peaks“ -> „peeks“
    • Julie dialouge (CommonEvents.json: Ln 18, Col 33,350;  Ln 21, Col 24,424): „Goddess“ -> „Goodness“
    • Julie’s v0.12 scene (morning kitchen)(Map015.json: Ln 16, Col 2,569): „looks“ -> „look“
    • Emily’s v0.13 scene (spring)(Map006.json: Ln 27, Col 10,453;  Ln 27, Col 24,094): -> Either add an exclamation mark or „with“ / “with your“.
  • The player can’t give input for the variables n[11] up to n[13]. Since those apparently are nicknames for the women‘s relations to the main character, this feels kind of off on some occasions.
    • It appears that in some text lines in the json files, Julie is referred to with n[12] instead of n[6].
      • Map006.json: Ln 18, Col 11,334;  Ln 18, Col 11,571;  Ln 18, Col 24.041;  Ln 18, Col 24,278;  Ln 18, Col 39,381;  Ln 18, Col 39,618;  Ln 19, Col 11,047;  Ln 19, Col 11.284;  Ln 19, Col 23,239;  Ln 19, Col 23,476;  Ln 28, Col 5,856;  Ln 28, Col 9,769;  Ln 28, Col 19,123;  Ln 28, Col 23,036
      • Map002.json: Ln 20, Col 2,128;  Ln 20, Col 158,154
      • Map035.json: Ln 6, Col 9,089
      • CommonEvents.json: Ln 18, Col 16,219;  Ln 18, Col 31,054;  Ln 21, Col 14,959;  Ln 32, Col 7,296
      • In my last playthrough, n[12] was apparently set to „me“.
    • It appears that in some text lines in the json files, Linda is referred to with n[11] instead of n[5].
      • In my last playthrough, n[11] was apparently set to „me“.
      • Even if this should be the norm now for n[11] to n[13] in order to not having to re-edit all old texts, there still are some where it doesn’t quite work:
      • Map002.json: Ln 8, Col 2,285;  Ln 8, Col 8,500

Minor Issues

  • Character info (ESC -> Profiles) seems to be not up to date. Julie’s weight is missing, and at least height seems to be off. In my perception (and judging by the photo on the fridge) Julie is the tallest, Linda being a bit shorter than her, making Emily the shortest of the 3. I still don’t really understand what „Love” is supposed to mean.
  • Getting from PC’s bedroom to the laundry room is pretty tedious. Maybe have some kind of map to quickly navigate rooms? Maybe this helps with spatial awareness as well (I couldn’t figure out yet how exactly the dining room is connected to the living room just from the rooms and Julie’s movie scene).
  • Even more minor issue: Where is the husband of this family? Are they divorced, is he dead, on the typical business trip, did he leave for someone else?

Suggestions for future content

  • Interactions for all women in PC’s bedroom
  • Zoom in option for all „in screen“ scenes
  • Either clean up the n[11] up to n[13] references, or let the player type in nicknames for the women.
  • Overview / counter for „passion“ and different mechanics per woman. Maybe a short indicator or hint for what to do next for any of the women. (Maybe add all this to the character info / profiles?)
  • Emily needs to be somewhere during the night. Since she got a lot of attention at once with the spring update and 0.14, maybe have her gaming at her pc, with at least the „talk” option or recycled morning options for now.
  • TJ scene with Emily. Maybe a night scene? Either PC sitting on her bed or her gaming chair and her kneeling; or her being kind of tired, lying on the bed just holding her shapes and PC doing the work.
  • Something with Emily in the evening. Maybe BJ under the table or HJ or FJ with her sitting next to you. If someone walks in, Emily can stop quickly for the moment (HJ or FJ) or PC explains she’s searching for a dropped miniature and told PC to not move in fear he or his chair could accidentally break it (BJ).
  • Since it was kind of suggested by Linda in update 0.14: A picknick in the park with Julie and Emily. I didn’t come up with anything more detailed yet. Let’s just say they have quite a pleasant time.
    • To be repeatable, maybe implement it in a similar way to Julie’s date night?
I agree man
(1 edit)

Original post has been updated for version 0.15.1.

  • "0.14 update feedback" got moved to "General issues".
  • Addressed/Fixed issues have been removed.
    • More interactions with the chair in the PC's bedroom.
  • Newly found issues that most likely existed before have been added to "General issues".
    • Linda's voice, minor issues around Julie's Date night, Julie being called "Auntie" on some occasions.
(-2)

you are just sad, grow up and enjoy the fucking game bruv

(+2)

you know he made this post to HELP the creator right you moron? thats literally the point of feedback, which he clearly stated in his post already. If this game or any other thing would never get feedback this society would be in even more rubble than it is already. Grow a fucking brain "bruv"

(-2)

keep yapping bruv you thing you the shit bruv innit just enjoy the focking game mate and stop crying its a porn visual novel game innit 

(4 edits) (+3)

why the fuck are u on this forum? 1 u talk like ur an American trying so hard to be a "road man" "bruv" "innit" "mate" grow the fuck up and get a higher education u bleached fucking baboon. 2 the way u talk sounds like you lack an education and or are underage probably shouldn't be on this forume. 3 this is called feedback the game wouldn't be as good as it is if feedback wasn't sent he told him the issues I be it alot of very minor issues but still issues none the less and he gave the creator his opinion on what he thinks would make the game better and should be fixed. Grow the fuck up and actually read the fucking post u burnt enchildad. Also at the beginning of the the post he said that he doesn't hate the game he actually enjoys it so your argument makes no fucking sense I hope 2 hear back from you, you Lukewarm cup of water.


Also the 4 edits on my post is me adding shit to my post and fixing my spelling errors or missing words :)

(+2)

I don't pay attention for a couple of days and the thread derails like this. 😆 I very much appreciate your efforts guys. However, I think this just isn't worth your time and energy.
Have a great day, everyone!

(+1)

sorry Amdetegras I just don't like incompetent people

(+2)

this guy was NOT playing 😭

Hi i dont know if you know this already but i think the problem with the high/low quality setting not working on android is due to some coding i tried both the apk version and the exe via joiplay on my galaxy fold 5 the high quality didnt work on the apk version as said ingame but when i tried the exe version with joiplay it worked fine hope this help for future builds :)

(+1)

Original post has been updated for version 0.16.

  • „General issues“ and „New update feedback“ have been reorganised into mulitple paragraphs / topics under „Issues“.
  • Issues have been added.
    • Continuity: Different voices for Linda & Julie in v0.16 scenes.
    • Interaction & Transitions: Seemingly unnecessary interaction / user input during Julie’s v0.16 scene (daytime backyard).
    • Text: Faulty relation reference for Linda, Julie and Emily throughout the game.
Developer(+1)

Wow- a ton of great feedback and suggestions here!

My apologies for being so behind in actually seeing it.  I need to do a better job checking the itch forums.  I can't promise everything will get changed based on every suggestion here but I will work to fix up those typos and use this as helpful feedback to reference.  Thanks so much!

Thanks, and no worries. I'll try to keep my reports as specific as possible (while being as concise as possible), so you can use your time actually fixing the listed issues (and not having to find them first).

And for the suggestions. They are just that: Suggestions. Take what you like, or don't, your choice. It's more or less my personal wishlist anyway.

Hi there,

Another issue, which is only minor, is going on about the profiles of how they are labelled.

Emily's weight is set at 121 pounds, while the main character's weight is set at 131 pounds. It wouldn't make sense given the difference in height between MC and Emily. MC is only 5'3" and Emily is 5'9". At 5'9", a woman should weigh between 131 and 136 pounds on average, which is the same as MC at 131. Given his height, MC should weigh between 112 and 136 pounds, but given his body shape, that number would be much lower.

Again, it's not a major issue, but it's just something I noticed that I thought I should bring up to the team in order to give out an updated and correct bio of each character.