- If you use "Alraune seed" skill of your Alraune(transformed by potion) on any enemy, game is crashing. Maybe other corrupting skills have same problem.
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Explore, survive and live through your descendency in a land full of monsters. · By
I just found a bug. A dickgirl is getting pregnant by penetrating a male instead of otherwise. Also, if the dickgirl is getting pregnant and then giving birth and you have other males in the party with the most masculine body from masculinization potion their body will become invisible. It seems that all the males body getting their body masculinity increased by 1 after a dickgirl is giving birth and it kinda breaks the doll.
Anyway, I really like the game. Great work man. Really looking forward for the next update.
Cannot remove one of the party members i edited at the beginning on the start of the game, they don't appear in guild members menu, and they don't appear in the work menu and i cannot purify them either, The only place they show up in the work menu for some reason is when i select Shop. I don't know how i can get rid of them now because they are essentially taking up a spot in my party since i cannot revive them. she is pregnant so maybe it will fix itself after she goes there and recovers.
Maybe...just maybe...you can put this bug to good use. How many chameleon enemies do you see on a regular basis in rpgs? Near fuckin' ZILCH. Sure, you'll have to do the outline of the pixel, but this is your chance to have 'invisible' enemies and party members! If not for anything serious, at least for an April Fools Joke.
Status effects on either parent can get passed onto offspring, including things like poisoned, unconscious or confused. They can be cured the normal way and may only affect the first battle, but get added to the heritage page and passed on.
Blank heritage entries sometimes seem to get added to the list (may be related to previous bug if these are hidden states getting passed on).
Heritage perks don't seem to be reset when the game generates a new character. Recruiting a new character from the guild can generate one with the same perks as a character previously dismissed. Seems like this may also be causing those attributes to stack much faster than they should and well beyond the limits they're supposed to have (I've got characters with 63/10 in LUK+, for instance)
Defeated enemies can be fought over and over again if you use the action button after battle before they vanish from the world map.
This isn't quite a bug, but rather a flaw in the new player experience: it's not clear what the expected lifespan of party members should be. A simple fix could just be a town member mentioning that they usually expire at around 80.
I got the audio bug,when I enter forest zone after spider boss(with bridge and water and where crows and taurus mobs meets first time),in this location water audio,and after this you hear this sound on every location. The only thing that repaired it - enter in the swamp location,on the right side of Suma city. After this, sound goes off,but if you return to the buggy location again,there gonna be the same issue
Occasionally when two different half-race characters end up causing pregnancy (in one case it was a H-Dwarf father with a H-Elf mother), the game will crash with this error:
Script 'Game_Interpreter' line 42: NoMethodError occurred. undefined method `include?' for nil:NilClass
It doesn't happen with every combination or every character, so I'm not quite sure what the pattern is.
Getting into a battle in the dark area makes everything get unreasonably dark. Like it's applying an extra darkness filter that fails to end when the battle ends.
When this is happening, brightness is not restored if you use the strange light to warp to the forest entrance or use a return gem to warp to a base city. Normal light levels are only restored if you walk out of the dark area into the connected normal forest areas.