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General Discussion Sticky

A topic by bitshiftgames created Jun 15, 2023 Views: 16,707 Replies: 384
Viewing posts 84 to 103 of 128 · Next page · Previous page · First page · Last page
(+1)

*vibrates with excitement*

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so how are things going bitshift?,curious how the development is going.

Also really excited for the new routes~

Developer

Work continues. Had hoped to have an official update a bit earlier, but this last bit is dragging. Juuust about there though. Still aiming for an end-of-October release.

(+1)

nice,here is hoping~,any teasers you can give for the end of month release maybe?~

Developer

None beyond what I've said so far, no. I will say that this update will just about double the amount of content in terms of scenes though, so it should be meaty enough to satisfy.

(+1)

I am kinda curious how you came up with the name "Cruel Serenade",  Is it the story behind and background is overall "Cruel", is it because it due to the Sin City like world setting and illegal activities raging, or is it about the fate of the protagonist is always tragic. 

Developer

It's two things, kind of contrasted. As revealed in the end of 1, it's a reference to the sound of Mezz beating up an opponent, and violence/conflict more generally. But also yes, it's a reference to the nature of the narrative: it's a game about Mezz losing, over and over again, and suffering various cruel fates as a result. But I also don't want to just nail it down to those specific things. As seen in the end of 2, it kind of flexes and twists to mean different things as the story goes on.

(+1)

Interesting, well could mean the fate of Mezz is about to about twist as well if you wanna go that way, at least not like anytime soon. I love how a character can grow as chapter move on, Mezz became stronger since he can replenish used energy after each fight and have more powerful abilities, but let his luck remain the same would just be perfect, no amount of skill can save you from ass pounding here. I am only more invested in the game and story and will continue to support it.

(+1)

Could have seen it also being a reference to mind control. The messages in his head are the serenade and their purpose is to humiliate and corrupt him. A cruel serenade.

Developer

Also a good thought!

(1 edit) (+1)

Hi! So far I love your games, they are like a breath of fresh air among the furry-themed NSFW stuff! Heck, even the Japanese stuff doesn't really compare, as most of their games are with female characters, and I haven't seen any that have the same dark kinky vibe to them or go as deep into hypnosis and personality rewrite/destruction as part of the main gameplay loop. Your stuff is amazing in this regard, kudos! <3

I have a question though, maybe even a suggestion: do you have any plans for level-down mechanics in the next games?
Something where Mezz can become a noticeably stronger hero, but then the more he submits or gets his brain messed with, the more he forgets all of the techniques, and the weaker he becomes?
This can even have a fun bad end in store for when his level drops all the way down to 1... and then goes to 0, turning him into a permanent blank slate with no way to recover the lost memories to grow stronger >:P

Developer

Thanks, glad you're enjoying it so far! I've considered the level down thing in the past, it actually shows up in some Japanese games. But trying to balance that in a consistent way seemed like an awkward undertaking, so I'm staying away from it for now.

(+1)

you could probably do it similar to that green area in the first one I remember losing a level through that or a mimic chest kind of thing

Developer

That was kind of a stub of me playing around with it, but I never really elaborated on it and ended up pulling that out. In order for it to be fun the lack of level would have to be noticeable when fighting enemies and so on. It is a fun idea though, so I might find a way to slip it in briefly in the future.

(+1)

thanks for the reply 

(+1)

I am glad that you find the idea worth consideration. It is alright if it doesn't fit into these games, I just wanted to suggest it.
Thank you for answering! :)

(+1)

Really like level down thing in games, but yeah it's hard to implement it properly. Personally I think having specific events that use that mechanic and after you're done with them you get your levels back works well, but that can feel underwhelming to some people since level downs are not permanent. Maybe an option depending on if you loose or win decides if you get those levels back could work. Either way can't wait for what you come up with. The previous game became one of my favorite hypno games and I can't wait to eventually play this one when it's a bit more finished.

(+1)

so has anyone found the sausage(i think its called) hidden item and what it does?

Developer

It's definitely in there, but I'll leave it a mystery! It's nothing super important though, just a fun extra. No scene or anything.

(+1)

hello bitshift i like ur game,its so nice!
I hope to play the new game as soon as possible,
but i cant pay on subscribestar Because my card doesn't support this website.
can i pay u 10$ on itch after u email it to me?
I really cant wait to play this game.TT

Developer

Glad you're enjoying it! I may be able to help, but there are a few things to keep in mind: 1. Make your second purchase on this account, then reply to let me know you have (or let me know what account you're going to use.) 2. Make sure the email you have attached to your account is accurate, because that's where the link is going. 3. Download it quickly, because the link will only be up for a couple days after I send it. 4. Early releases tend to have a number of patches as bugs are fixed leading up to the public release. You won't be getting any of these, just the initial release, and then the public release with everyone else.

If you're fine with all that, feel free to purchase a "second copy" and let me know once you have. Also, note that while I'll try to be quick, I may be in and out a bit the next few days, so it may take a day or two for it to get sent out.

(1 edit)

I bought it again just now,please send email to [redacted] ty

Developer

Got it, but you probably don't want to post your email publicly, you'll get spammed to hell. Give me a bit to check and get it sent along.

Deleted 155 days ago
(+1)

I got it ty

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Subscribestar wont take my VCC, do you mind if I pay you over paypal instead? Thanks!!

Developer

Not directly, but if want to do like a2ce7y above and buy the game a second time (as that comes to the same amount), then let me know the account you used I'll send it over, with the same cautions as I gave a2.

(+2)

Not gonna lie, I've never had a specific kink/interest in humiliation or hypno content before, but this definitely won me over. I think the concept of gradually becoming more and more depraved (in a lust filled way) by the constant defeats is a pretty hot touch and I'm 100% into this series now. With the content update established is ch.2 complete and next steps are ch.3? or is there still more for ch.2 to be done?

Cute character and fun game, keep it up!

Developer

Excellent, exactly what I like to hear. Part of the motivation to make the games hypnosis/mind-fuckery focused was just that there was so little out there that was good, but I also always try to make them fun explicit games overall, rather than just niche titles, so I'm glad whenever I hear they're having that broad appeal. And you've got it exactly: they're hypnosis games, but more broadly they're corruption games, which is a lot of fun.

The first content pack that was just finished caps off all the absolutely crucial stuff. I have two more smaller ones planned, but we'll see what the timeline on those ends up being.

(+1)

I hate to be THAT guy but I just have to say: even though i do appreciate the more work this has compared to the first chapter it is more difficult. Although I find the challenge introduced in the first chapter more fair, I somewhat dislike the mechanic where if the enemies stuns you then they immediately go first which allows all the enemies to attack you twice. If I remember correctly, you mention that this game is somewhat stealthy (I could be wrong), I didn't have a problem with it that much compared to the first game but in this game it's a bit more difficult as well. It's not a big deal since I find myself beating all the enemies anyways but it's difficult to be stealthy when their speed is pretty much the same speed when sprinting and they'll walk ANYWHERE if you're patients trying to be stealthy. I had this happen, I was planning on moving pass by an enemy while I was hiding is an alleyway and found the enemy walking right into me lol. 

I bought the update from your support page and appreciate the new content. I'm aware that you can defeat Mahir and not get the hypnosis effect to make everything easier, but I decided not to just in case it would affect the ending of defeating the last boss. 

(+1)

I decided to backtrack from a previous save file and I tried a different approach instead of beating all of them. I definitely find this more doable than previously when i made the original comment. I was stuck at the right alley where I had to fight all those stages of hyenas that were waiting for me. When you lose to them then it's gameover (in my case since I was in my third stage of hypno). I guess I should saved my special move for those and just preserve them when I'm fighting the normal enemies. 

Developer

So first of all, thanks for the feedback! While I like hearing what people like, hearing what they DON'T is also important. May not always result in a change for a variety of reasons, but I at least want to be aware of what is and isn't working for people.

Second, there are a few different things that are getting entangled here:

1. During the normal, initial playthrough of the entertainment districts, the enemies have a daze move they can use on you. This immobilizes Mezz for a few turns and lets them get his submission up easily. This ability exists for a reason: without it, it's actually fairly easy to steamroll the early enemies if you're careful, even without using the charm. I felt the gameplay needed a little more unpredictability, because TOO much power or agency in combat in these games makes them boring; there has to be some risk, something keeping you on your toes. That said, I've done my best to make sure the enemies don't spam this ability, via a bunch of manual checks, both to make sure it DOES show up every so often, but also that it doesn't get overused. That said, RPGMaker's RNG is...odd sometimes, so you will get some weird lineups every once in a while.

2. If you lose 3 times to the mobs, you then go into a different stealth gameplay mode in that section. The daze attack is no longer a factor, because you don't enter combat. In this mode, the enemies are on set paths to facilitate sneaking past them, rather than their random movements in the normal mode.

With all that said, it is still somewhat possible to avoid SOME of the enemies in the normal mode, and you certainly don't need to fight all of them to progress. But yes, in normal mode you do end up fighting most of them. The stealth aspect is more in that particular mode.

And yes, the main purpose of the special attack is crowd control, and you'll mostly need it for that last gauntlet. It IS possible to get through without using special there, but pretty hard as you'd imagine. But yes, overall I'd definitely recommend avoiding fights if you can. Cruel Serenade is far from a survival horror, but it is a bit stingy with items, and those that are given are provisioned in order to get you to your goal, not to defeat every mob on the map. So in that sense even the normal gameplay is a little "stealth": you're trying to avoid conflict if you can, because you're always just a little (sometimes a lot) behind the 8-ball.



(1 edit) (+1)

What kind of voice do you think Mezz would have? I personally think Michael Kovach would fit really well canonically.

Developer

Oh I couldn't even say. Probably something cute and with attitude, a bit 90s. Like Sonic's voice in the old cartoons. Not EXACTLY like, just in that genre of snarky 90s heroes. But with the obnoxiousness turned down slightly.

(+1)

That is quite perfect, except cocky hero actually get fucked here.

(+2)

I love your game Mezz and it's so cute and endearing don't let it down even after 5 chapters it deserves to have more art of its own a comic will be cool again thank you the rabbit sounds my favorite animals Long live our long-eared favorite

Developer(+1)

Glad you like it! To be clear, I'm Bitshift, not Mezz, but I appreciate the enthusiasm all the same.

(+1)

I know well but I speak well of Mezz for this time thank you for your answer

(+1)

Hi Bitshift, i'm runing in to some problems whit Crysta Data transfear, i copy and paste the data in the correct folder (www\js\plugins) but the game dosn't recognize it, i star whit defoult stats. I even try playing whit the numbers on DataCrystal but nothing, could you help?

Developer

So a few things to clarify. 1. The Datacrystal won't carry over items, level, moves etc. It's JUST there to carry over story data, so the game can remember some of the things you did. 2. For story reasons that will become obvious after you've played a bit, on first starting the game your STORY stats (viewable in the menu under stats) will still all be zero. The DataCrystal info won't load in until you return to Haven for the second time. If you're still not seeing those numbers change after that, let me know.

(1 edit) (+1)

thanks, i didn't remember that, all works as it should


Community Verified icon

(+1)

Hi, I want to use the starter save but cant figure out where the save files are stored please tell me what the path is?

Game folder\www\StarterSave, copy and paste the save data in the folder: Game folder\www\save

thanks I found it 

(+1)

No Mac?

 

Developer(+1)

Nope. In theory you MAY be able to get SOME of it to work: it's just javascript running in a nodejs browser, so index.html kinda sorta works in normal browsers with some adjustments. But it's never going to be perfect, because I do some wacky stuff with plugins that normal browsers aren't going to be happy with.

(+1)

I think I'm retarded because I can't get the slut mode ending. If I lose yeah, I get steam rolled by Khazeem and get the sub bottom bitch bad ending, but if I win the fight ends in a very abrupt way, like the first normal ending but "worse" because Mahir doesn't undone the conditioning with his thrigger phrase, feels like I'm doing something wrong

I think the lose was the new ending? Like beating him in slut mode lets you leave with nothing else added on. There is a scene guide that might be updated soon you could look at.

Developer

Yeah, scene guide will be going up in the next couple of days thanks to the tireless work of OpenFireplace, but in the meantime: There are now 4 endings for the game, two of which are new. You seem to have gotten to both of them: losing to Khazeem in the slutmode battle (different bad end than the normal loss), and winning, but under certain circumstances. The epilogue should be...a bit different for that one. There's also the stuff at the host club of course, so be sure to check that out if you haven't.

(1 edit) (+1)

I played the new content pack, as always I loved it. I can see more content is coming (?) and that's really impressive for how much work you can do as only one person. Work and effort like this is why I always hope you get more love and support that you totally deserved, I can only imagine what the future chapters will bring us and I hope you always love what you are doing because we love you. <3

Developer

Aw, appreciate it man. As fast as I get stuff done, I always wish it was faster, but I am glad I've been able to finish a decent amount of stuff so far that people are enjoying. And yeah, another pack in the works. Wanted to have a roadmap post up already, but I'm a little under the weather at the moment. Soon though!

(+1)

IT was excellent as expected, great update! Love it! Thanks as always, and will keep enjoying your games, assuredly.

Developer

Excellent! Definitely appreciate it.

(+1)

is there a way to edit the save to give myself the lucky charm to see the last scene without having to redo the entire game possibly? really like this and im so looking forward to the next addition

Developer

Save Editor might be able to help you out.

late to the party but have you tried m tool? great little debugging or cheating tool.

(+1)

I got question dont know whether this will count as spoiler or not. Will there be a route or bad end that involve mezz and scratch being fucked together within one cg. it might be a long shot but i really like the slut khazeem fight bad end and how i wish we get the cg describing their fate in the Gutter

Developer

In this game, no. In the future ones, what I'll say is that I'm definitely planning on doing more with Scratch.

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