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Metadata encouragement Sticky

A topic by dustdfg created Jun 13, 2023 Views: 3,156 Replies: 86
Viewing posts 48 to 67 of 72 · Next page · Previous page · First page · Last page
(+2)

Awesome work!

(+2)

Thank you so much, I didn't even know that!

(+3)

translated by Google.


the metadata is too hidden and often goes unnoticed (giving rise to questions that if they were more visible everything would be clearer and it would be faster for the creator of the project as well as for the one who wants to try/use it).


I support the idea.

(+2)

Why the metadata gotta be hidden like that make it more accessible 

(+2)

thank you i had no idea about metadata thing

(+2)

I fully support this, I didn't know about this and I think it is really important

(2 edits) (+2)

Fair enough: fill out the meta data info, but, questioning people's license choices can be stepping over a line.

(+1)

I agree that it seems crossing over line but it is really obvious question that could be in "FAQ"... If you would add notice similar to your comments to the page, I wouldn't ask about it...

(+2)

nice call!

(+3)

i jump on the bandwagon. this is important for foss projects and advocates of open culture, as well as to asset creators, as well as asset users who are looking for assets that are compatible with their project.

(+1)

What License you have to use if you just upload a game? It is important?

(+3)

Do you want to allow users use assets or code of your game? If not, you don't need to change anything... 

License is about permissions of user. What user can/can't do with the work. https://en.wikipedia.org/wiki/License

Each license describes different permissions and "behaves" different.

(+1)

website i recommend about choosing a license: https://choosealicense.com/

(+2)

I was looking for it while creating the post and until the comment came up to tell me where it was, I was lost.  It would be nice to have it as an option during creation time.

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This can be very useful for setting things like licenses and such

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I absolutely agree. I even knew about this option (set it for other asset packs before), but forgot about that for my most recent upload. If this were part of the original Edit page, we won't miss it that easily!

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This is the very useful tips, thank you for the information.

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Thanks for the advice. I've now added metadata to all my games and assets. I agree Itch should push setting metadata for new projects.

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I agree with this, mostly because I keep forgetting to set it

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Fully support this!  This is so helpful! I actually was just learning about metadata this week in my photography class and how you can set it in adobe light-room. I had no idea itch.io supported it too!!! I have been making digital art for years and literally just learned what metadata is... (yep I'm slow haha!) thank you so much for sharing this! It is really important and helpful for fellow creators. 

(+2)

lmao i just got hit by that comment, thank you for telling me and i absolutely agree with this proposal

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Agreed, and the Engines & Tools section of Metadata is very limited, not every engine is listed, like the OHRRPGCE engine used to make one of my games wasn't listed, so I couldn't add it.

(+2)

AGREED!! i feel like this would be very helpful. i'm new to itch.io and i really didn't pay it any mind until OP asked me, and later sent me their post explaining where to add it when i expressed confusion

Viewing posts 48 to 67 of 72 · Next page · Previous page · First page · Last page