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The Most Awesome Karen Shmup in Existence Needs You!!

A topic by Studio Primitive created May 20, 2023 Views: 193 Replies: 2
Viewing posts 1 to 3

I need play testers for my roguelite shmup "Attack of the Karens"!  I'm at the full alpha stage of the game and would like to release in a few months, so I want to TEST TEST TEST as much as possible.  I would be extremely grateful and would love to test your projects in return.

Areas I need feedback on (in order): 

  1. Difficulty curve
  2. Are the bosses fun to fight?
  3. Menu bugs (if any, been having a few lately)
  4. Does anything feel missing from the experience?
  5. Bugs/issues
  6. QOL improvements you can think of

Thanks! 

https://studioprimitive.itch.io/attack-of-the-karens-demo

Joel

(1 edit) (+1)

Took me few attempts to beat first karen, since im not that good in bullet hell games. Difficulty is quite brutal before you get upgrades :D

Maybe white bullets with bright background wasn't the best contrast in some of the levels. Also in one of the section there was some kind of structure in background that had same color as ship, so i kinda lost sight were i even was. During one of the boss fights dialog boxes got in the way of enemy projectiles.

Having C button to return back to starting menu might not be good idea. I feel like player could press it by accident.

(+1)

Thanks so much for testing!  The "C" button was actually a bug.. it wasn't supposed to return you to the menu, you normally should have to hit esc then select "Quit".  

I will update the bullets to contrast with the background better, thanks for the feedback there!  I'll also look adding something for the ships.  The dialogue boxes should fade out of view slightly out of view if you get close to them, and also you can disable subtitles in the options which will get rid of them altogether. 

Thanks again for testing!