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Kubifaktorium [demo]

Build and manage a colony, use automation, transport systems and explore different islands in Kubifaktorium. [Demo] · By Kubifaktorium

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A topic by AdxmtheNxrd created Aug 22, 2018 Views: 155 Replies: 7
Viewing posts 1 to 5

So. its a great game. the graphics could be better but thats fine. now, the AI for the settlers needs work, they stop building things after a certain point for me. they just wont build things. its weird please fix this.

this may sound stupid but check your stock piles to see if you actually have the rescources to make them

Can you show us a screenshot of your base? Might help us figure out why they're not working. Also, note that they'll slow down considerably without food/water.

I have seen this too. Seems to happen when you place two or more blueprints, when at the placement there are not enough raw materials to build them.

If it is only one blueprint it seems that construction get started when the needed raw materials are produced.

But when two or more blueprints are waiting, then sometimes they are stuck never to start construction, no matter the amount of raw materials.

It is easy to recover from: Just delete the stuck blueprints and place them again, and they are good to go!


I will add an info panel that shows the status of construction sites in one of the upcoming patches.

In the full game can there be a way to make renewable rock?


There will be a quarry that lets you get more rocks at a slower pace.