Summary:
Garden of Loom is a story-driven puzzle and exploration game set in a mysterious, magical garden where weaving and gardening intertwine. Conversation and narrative generation AI techniques were used to create an immersive and interactive experience. By leveraging OpenAI's GPT-3.5-turbo, the game features dynamic conversations with NPCs, allowing players to ask questions, explore backstories, and delve deeper into the mysteries of the garden. GPT was also used for narrative generation in various scenes, which unfolded a rich and compelling story that adapted to players' choices and discoveries.
Players assume the role of a young apprentice weaver named Lyra, who discovers a hidden garden where the plants and creatures are made of delicate, living threads. As Lyra collects magical materials and crafts garments, she encounters NPCs that guide her journey and unravel the mysteries of the garden through AI-generated narratives and conversations. Once she is done exploring and gathering, she solves weaving-based puzzles using the plants and natural materials found in the garden. As Lyra solves each puzzle, she creates a new garment, and a unique creature in the garden reveals the stories and histories behind it.