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Add to project as Material

A topic by hoops doggit created Jul 11, 2018 Views: 80 Replies: 2
Viewing posts 1 to 2

It would be sooooo freaking cool to be able to hook up animations as textures to geometry, especially geo made using probuilder

This is possible already by adding a DoodleAnimator component next to a MeshRenderer. The animator will automatically assign the current frame as the main texture of whatever material the renderer is using :)

wowowowo thanks for the reply! Will try it out in the next couple of days