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Gamma to Linear issue

A topic by hoops doggit created 10 days ago Views: 8
Viewing posts 1 to 1

Using linear lighting setting is the best for lighting sprites using the shadowed shader but when you change the setting it also reinterprets the canvas colours, making them appear darker than they really are. Is there any way that could be fixed? Imagine it could be a pretty involved issue.

I'm just switching back to gamma when i need to make heaps of stuff then switching back to linear to see how things look ingame