Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles

Asset Forge

Create your own 3D models and 2D sprites! · By Kenney

Model placement glitches

A topic by Keith at Fertile Soil Productions created Jun 25, 2018 Views: 39 Replies: 1
Viewing posts 1 to 2

This is more of a complete redesign than a bug fix, but I couldn't find anyone else reporting it.  The models are a pain to place, since the program doesn't seem to register when the mouse pointer is hovering on a certain side of an already placed model.

It may be easier to have a 1x1x1 invisible bounding box around each model for accurate tracking, and have a hotkey that can be held to place model inside the bounding box of the hovered model.

What's planned for 2.0 is that there will be a few different control styles;

  1. Exactly as you described, it'll connect to the block based on which side you're pointing at.
  2. The block will always place on the ground, but you can hold shift to move up and down (similar as in the game Parkitect

This will be extended with more control styles in the future, based on user feedback.