- Building out the metadata pipeline, much work to rearchitect the network layer of the codebase
- starting to flesh out the API server / back-end system
- Working on mission / power up / character & weapon metadata to prep for unlock system
- Prototyping a potential syncronous multiplayer (coop) game mode!
Updates - May 20, 2016
A topic by gekido created May 20, 2016 Views: 53
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