- Building out the metadata pipeline, much work to rearchitect the network layer of the codebase
- starting to flesh out the API server / back-end system
- Working on mission / power up / character & weapon metadata to prep for unlock system
- Prototyping a potential syncronous multiplayer (coop) game mode!
Updates - May 20, 2016
A topic by gekido created May 20, 2016 Views: 62
1 to 1
Log in to replyJoin the discussion. Log in or create a free itch.io account to continue.