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Updates - May 15, 2016 Sticky

A topic by gekido created May 16, 2016 Views: 77
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Dev Blogs up on the Site

  • tons of work on game metadata (unlocks, missions & pickups oh my!)
  • reworked a bunch of code from an older project
  • working on the random / procedural environment system - adding the 'gameplay' elements into the spawn sequence (breakable crates / item spawners)
  • split the assets into assetbundles for easier management in the client
For more dev blogs, check out: http://www.pixelcommando.com