Hello there.
I want to create a 2D platformer to gain experience by actually seeing a project to the end. This is about experience and having a project to showcase our skills. And as such, the goal for this project is simple: develop a straight forward game within a couple of months and make it short and sweet. The game can be about anything, really. I'm not attached to any one idea, and this game should not be seen as my project but as our project.
I will be the programmer. I actually already have a character controller in the unity asset store. It's called Flare Engine. This was made for Unity, so we will be using this game engine. It provides many game mechanics, AI, and sub systems to allow us to move fairly quickly. I will be creating the AI, which still needs to be designed, UI menus, and things of that nature. I will also add custom code whenever it's needed.
So naturally, I'm looking for a 2D artist, hopefully someone who is intermediate level and is looking to improve their skills and can provide ideas, input for all aspects of the game. All the pixel art in the trailer was actually created by me. So while I can create pixel art, I still technically don't consider myself a pixel artist, and I rather just focus on one area of the game.
If you are of the same mindset, and think this can be fun and mutually beneficial, let me know!