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Sailing Sim prototype looking for feedback

A topic by Xagokz created Sep 12, 2022 Views: 251 Replies: 4
Viewing posts 1 to 3

This is my first ever playable project I made during official Unity courses. I would very much appreciate any feedback in general. Most of the development effort went into physics and controls. It lacks an explanation about how to play or how wind, sails and boat affect each other but do you think there is some fun in discovering some of the mechanics?

https://xagokz.itch.io/fora

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If you want people to play your game put some effort into making an enticing page for your project: some screenshots, a small commentary, maybe a banner etc. Nobody will push a play button on a blank page.

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Thanks for the warning =) I quickly tidied up the project page.

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WOW !! Now it looks really cool, well done!

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The game definitely needs instructions or an in-game tutorial, especially for people like me who have no clue how sailing works. I did try my best to figure out how to sail but I'm always stuck on the speed of 2 knots... Discovering how mechanics work is only fun when I at least know the basics of it. 

Other than that, I love the visuals of the game and how the ship's wheel reflects the controls. It would be nice to have a visual display of where the wind is coming from rather than just the number itself. Something like a compass on the screen maybe? Good job on the project though! Would definitely be fun for those who know how to play