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Classic64 Lowpoly Asset Library

An ever growing pack of low resolution, low poly assets. · By craigsnedeker

Looks like source game

A topic by DriftWare created Aug 30, 2022 Views: 622 Replies: 12
Viewing posts 1 to 3
(+1)

I really like your style! Reminds me a bit of tf2 and hl2.

Developer

Thanks! And yes that's what I'm going for :) Anything 90's and early 2000's

wait do I have to export all these models separately?

Developer

What do you mean?

there's just .blend files.

The majority of engines use .OBJ and .gltf.

Developer

Ah, then yes. I use Unity and you can import .blend files so I never really had a way to test .obj files to make sure they exported correctly

ohhhh. No sweat. When godot 4 comes out it'll be able to do the same thing.

Developer

How is godot? I've never used it but it seems cool

it's pretty good if you're looking for an engine without a mega corporation pulling the strings. It's powerful right now And it's getting even better with version 4

i wouldn't recommend .obj for unity but .fbx

yea but fbx is proprietary and therefore next to impossible to implement in an open source engine.

I was going to say the same thing! I used some of the textures for the highway in my game: 

https://pixelrunneryt.itch.io/attack-of-the-ohioan-turkeys

...and they do have that look especially when blown out by the light! I am definitely going to use these in future projects way more often!

Developer

awesome!