So I've received some feedback after the first Lumini Zen gameplay video (thanks a lot!). Here is the second iteration of the game. What do you think? Does it feel better?
What's new here:
1) New game mode added (Hard). It is a level built with both types of flashbulbs. Nothing major yet adds to a planning process I believe.
2) Single-state and double-state bulbs look differently now (prisms and bulbs).
3) Animated background added. It has a few variations that are randomly selected.
4) Minor GUI and sound fx fixes
5) Minor translations improvements
Here is a free demo download link if you would like to try it yourself: https://botheartless.itch.io/lumini-zen/download/KGuAeuzS8ORxhsnjUXounORz49hDlk2...
Feel free to share your impression or point out to anything weird or broken. We have a small Discord server also: https://discord.com/channels/1000393436148543529/1000412515139854417
Thanks for the time!