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[Audio Design][Unity][FMOD] Audio Designer and Musician Looking for a Project

A topic by Rutvik Katkoriya created Aug 18, 2022 Views: 112
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Hello! 

My name is Rutvik Katkoriya, I'm a recent graduate from University of California, Santa Cruz with a degree in game design looking to get my teeth sunk into some audio work, paid or unpaid.

I'm an audio designer and musician with experience in 2D and 3D audio, as well as composing and producing electronic and orchestral music. I have experience with Unity primarily, with FMOD as my middleware of choice. As I write this post I am beginning to learn UE5 and Wwise. When it comes to working in audio, I've used several DAWs in the past, but notable ones include Pro Tools and Logic Pro X. I excel in recording, sound synthesis, audio post-production, mixing, music production, and audio implementation. Speaking of which, I have C# knowledge, as well as extensive skills in FMODs toolset (emitters, snapshots, parameters, triggers, etc). 

I have no specific style or genre of project that I am looking to work on. I've worked on platformers, horror games, casual games, and simulators as a part of bachelor's from UCSC, and I am more than willing to expand that list. I have a portfolio, as well as a LinkedIn.  If you are interested in inviting my to work on your project, you can reach me at my email, or call/text me at the contacts on my portfolio. Cheers!