Guys don't pass by, speak out and more minuses in their August update, the game is good, it's a pity if they close it. Two is very little, the only way they will turn their attention and maybe start fixing something.
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Good morning, you wanted feedback, well you've got it. I have signed up to share my displeasure with the decision making behind this latest update.
Are you trying to completely alienate your target audience? How is it so hard to keep a game like this viable to attract new players and ultimately new customers? Decisions like this make no damn sense and serve to drive away anybody who might one day stumble across this title and want to play it.
I have been silent during updates in the past that hindered my ability to make any real progress, as a free player I didn't feel it was my place to complain against things since I'm not giving you any money for this title, I was content to keep chugging along with my limited ability and manage my deck based on what I could do during events. Without Pussy Market I never would have gotten some of the Legendary or Mythic event cards and even then I'm still missing quite a few, but that's not a real big problem for my play style. I just want to make some progress and enjoy my time spent with the title, I'm not trying to complete everything.
That being said, this update is going to drive away all of your free players, I can't do enough damage to win anymore even with my cheap ass Water Deck set up. I know it's a cheat, but it's the only way I could get into League 1 in the Tower, still haven't cracked the Dirty League yet, and it was the only way I could amass enough items in the Coliseum to help with event quests.
Now I won't even be able to manage that, no more keys for early chests, no more items to revive monsters to get through the tedious events faster so I can maybe get to the Legendary Girl, never mind the Mythic, I've never had enough time to open one of those rooms even when I was playing as much as I could.
This decision is extremely incomprehensible. If the goal is to attract more big spenders then you are going about this the entirely wrong way, you have a decent basic start for the game, but rather than upgrade and add new features in a smart and practical fashion from a business standpoint, you follow the cookie cutter guide to AAA loot box style games in the hopes of attracting more sheep to be fleeced.
It would have made more sense to add some kind of subscription Premium membership that added new features only paying members could get access to, something like alternate towers for the tower fights, the option to actually interact and manipulate the hero and 'his girls' the ability to incorporate specialty cards that involved fighting monsters that match your character's level so you have to develop better strategies than just spamming water deck all the time and hoping for a victory. I've seen that you can make event monsters match player's levels in the Pussy Market fights, so don't tell me you couldn't adjust the game to include something like that.
Throw in the option to have girl heroes and I might, might have been tempted to pay for a membership, because hey, us dirty league folks have a reason for being here besides the basic puzzle game on offer here and I'm not ashamed to admit that.
There was a lot of ways to get people invested enough to actually pay for a game like this besides the stupid pay to win style and if I had half the programming ability as the folks in charge of this title I'd make that game for myself, because as it stands now your title is sorely lacking. Nobody in their right mind is going to dump thousands of dollars into this just to achieve even one victory against a player who does 400K damage with all abilities when you can only manage a measly 70K with your deck. And if this is some way to get people switching out of the all water strategy and using stuff like the Earth Girls or others with abilities that nerf water girl damage you have definitely missed the boat on that one.
I can't make a single victory in the tower anymore, my damage output is crap and I'm not going to suddenly decide to pay money for more in-came cash and more in-game girl cards just to bump up my decks. I've got better things to spend my money on that involve, you know, actual progression.
Unlike other games this one captured my attention for far longer, as it stands now, I might keep jumping on to receive my chests and my free 250 G every four hours, but I don't think I'll be making much progress through any future events.
Speaking of which, another thing only for premium members could have been a different type of quest, something more rewarding that gives you larger numbers of legendary cards for more challenging notions than merely boring and cheap grindfests.
Overall that is my opinion on this latest update, I am extremely displeased with the state of affairs and find your choices perplexing and extremely not business saavy for attracting new customers. Take it or leave it as you see fit. Good day.
I'm not sure what the point of the coin toss is, since there is no gain or penalty for the result of a battle for the defender. Even though the defender is a randomly selected player, his deck is controlled by the AI and win or lose, his tower score does not change.
Who goes first therefore, only affects the attacker. When the attacker got first turn every time. I had a 30:1 win ratio. Now that attackers don't always go first, that win ratio is now maybe 6:1 (well, it was that until I woke up one morning and my 55k life had suddenly become 2.3 million).
I understand PvP balancing, but when there is only risk and reward for one side of a contest, then balancing has no value. The defender risks nothing and is rewarded nothing regardless of the outcome, while the attacker has 50 points on the line every time. Increasing my chances of losing 50 points doesn't balance anything, and just makes the game more tedious and time-consuming.
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And while we're on the subject of making the game more tedious and time-consuming...
What genius thought it would be a good idea to multiply everyone's life by a factor of 40?! I went from having a little over 55,000 life to having 2,310,000 life! The weakest opponent I have drawn in the Tower so far had 544,000 life. It took 6 turns to whittle him down to zero! Six turns! Before this update, that same guy probably had maybe 14,000 life. One turn and done, two minutes, who's next?
I don't need to re-state what others have already stated before me. With all the animations, a single tower fight can take a half-hour or even longer! I don't have that much free time to piss away on this or any other game. I'm a free player, and thank God I am, because if I had real money invested in this game, I would be madder than a wet cat. At least I can walk away without feeling like I've flushed perfectly good cash down the toilet.
Seriously, do you guys bother with testing this stuff before you implement it? This needs an immediate roll-back.
I never wrote, but now I will. I have invested a lot of money in this game. A couple of weeks ago - First of all, new girls disappeared from Pussy Market - too bad, because that was the whole point. Then they introduced randomness into pvp - who will start first - idiocy. Yesterday I went into the game and saw that the life of the hero is now not 20-30 thousand - but now millions of hp. Bitch idiots. Played twice - the first time 15 minutes one pvp match - lost. The second time, also 20 minutes, I won and they gave me 111 gold for it. In 20 minutes I got 111 gold. Moron . Carl, who let the idiot into this wonderful game? I'm sorry, but that make me sick. Please return everything as it was 2 months ago. or i'm leaving this game . Thx .
I posted earlier in this thread with all the same comments that have been made here by everyone.it's literally impossible to win a fight in the tower as your opponent can kill you in 2 or 3 turns as we can do fuck all damage against them yet they can annihilate us every time they have their special attacks built up. The worst thing is none of the devs of the game have commented on any feedback given here so for me unless they come back and reply I'm done with the game tbh. there's no enjoyment playing the thing atm. world bosses are meant to fixed in the next update but it we can't get a win in the tower how the hell is fixing the health of the world bosses going to be any good if they can 1 shot players with 1 attack but this update has just ruined the game in my opinion. Devs you need to rollback the update to the previous version and REPLY TO YOUR PLAYER BASE ASAP with what is going on as this no reply crap is just pissing your player base off really really big time so come on guys catch on and reply to your players as to what the fuck is going on
nothing like going into a match and the other person gets the first turn and I make my moves and only do like max 10k damage and the other person does like 360k the next shot.....like really what in actual fuck is a new player like me suppose to do against a person like that? Since the update I haven't won one match for a chest at all, how am I suppose to upgrade anything to get to a higher level with the bullshit you have done to this game? If you don't fix this I am done and way to ruin a game I just started playing like 5 months ago
Guys, for those, who still can not see a hidden message, behind all these updates, let me translate, what developers try to tell us. The message from them is simple: " If you don't pay for the game, get the sh8t out of here and shut your mouth".
If you think, I'm joking, let's take a closer look at a fact.
1) Let's go a couple of months back.
Problem: Free To Play customers were complaining, that this is impossible to get the Mythic cards and it's difficult for them to compete with Pay To Play gamers
Solution: New update, after which Upgraded Mythic cards don't effect on the damage of Legenday (an lower cards) anymore.
Consequences: Nowfor FTP gamers it's getting even harder to compete.
2) Month ago.
Problem: Free To Play customers were asking to replace the "Open the *** chest in the tower" during the Pussy Market events, because it depends on a luck, and it's difficult to buy a Mythic card.
Solution #1: double the cost for the missing cards.
Solution #2 (right after many complaints): Remove the possibility to buy missing cards.
Solution #3 (right after many complaints): Remove the Pussy Market itself.
Consequences. now it's possible to buy missing cards for real money only (99.9 $).
3) Now.
Problem: People don't like new updates with the Flipping the coin mechanic, because now only luck decides who will go first. And (in common) the 90% possibility to win drops to 60-70%, which leads us to the main problem: if before that we spent 1 minute on one fight and we could get 95 gold for the min ( 95 gold per minute), now we need 1-4 minute to get these precious 95 gold (just a little reminder, I need 10K+ gold to level up any of my cards, which I use for a game)
Solution: Add 100500 K half point to every player, and make one fight go for 5-10 minutes when the reward is the same 95 gold.
Consequences. 95 gold per 10 minutes ( give it or take).
Awesome.
After all these updates only one group of players feel ok: those who don't give a shit about the amount of gold per fight, because they can spend a bunch of money on their cards in the store.
At the look at their attitude to customers, Event after event the same problem: the first 8 hours are impossible to move further the "open the event chest" but we still have a lot of players who gain thousands of coins simply because of they pay for it. A lot of bugs haven't been fixed more than for a year. I know it because I play more than 1,5 year, so I see the very same problems every time.
By the way, after the update, it is much easier to climb the tower (League 1), because new gamers are not that active anymore.
So...seems like their logic is simple: "you don't pay money, so say thank you at least that you are still allowed to play our precious game, shut the fork up and be who you were born to be: a piece of garbage that is easy to be kicked for those, who deserve kicking people - guys with money".
Do you still believe they care about us?
Do you still think this game is worth playing it?
Do you really want to tolerate this attitude towards you?
If yes, I don't surprise that projects like this still exist
I'm not surprised if that is the case because it's pretty clear to me that the game developers don't care about maintaining a steady flow of new customers. If they continue with this attitude this will probably just turn into another Town of Sins or what have you that they've also developed, not worth wasting time on.
1. HP super upgrade for all players largely cancels out the whole point of PVP coin update (an elephant and mouse fight will always end up as win for elephant even if Mouse has sharper stick). Girl atk and player HP has become more unbalanced than previously.
Making every Tower Fight as World Boss Fight is not enjoyable in the long run for any player.
2.Fun and intriguing part of Colosseum event was - to match up your cards with different player options. Now huge player HP just crushes this fact and in addition, you need luck at start as well lol.
LUCK WTF? Remove coin toss from Colosseum fights. Colosseum fights are NOT Tower PVP fights.
3.Provide free gems (atleast 150) in girls event, so that large number of players can finish event goals for gold in easier way.
NOTE: It is best if you could rollover the recent update changes to old mechanism as these changes are prematurely applied in my opinion (there are still lots of girl card with pending ability upgrade).
Now, I no longer have same excitement for new event start and only reason to not quit the game is because of the amount of time I have invested previously.
I wanted to go into the details of what exactly went wrong with the last update (since by now it is obvious the devs made it intentionally) but then I figured I shouldn't even bother so I'll just sum it up in short: the game is no longer fun to play! All the aspects that made the fights fun and enjoyable were butchered by HP update completely.
It puzzles me how can the devs expect increased monetization if they make a game no fun to play basically for everyone and especially for new players? I think instead they'll see existing players (both free and paying) abandoning the game in droves and retention of new ones sharply declining.
That's what I did after trying the last update - I lost all the interest in the game and stopped playing (after enjoying the game for several weeks and looking forward to the next girls event).
Colosseum Event = Colossal jump in difficulty level from EASY mode to HELL mode.
More Time consuming; Less rewards earned; NO FUN = which genius in team has given this suggestion for this change?
JUST directly decrease the rewards if you do not want to give reward items to large player base OR increase the number of applause required to earn reward. Why to change in the most ugly way possible so that no one can have fun.
I don't post this suggestion lightly because I do like the game the way it was before this week's updates, and this could shut it down if you guys go through with it, but only if the developers keep ignoring the problems they have created.
Pay to win players should stop paying. The new updates make it so you guys have to play dozens of times to win, when in the past you would have completed the event in that time. These updates make this game as bad for you as it is for the free to play people. The only way the developers will listen is if the money grab fails and backfires.
I am not suggesting this because I am a FTP player and want easy victories for nothing. I am suggesting this because the time it takes for any result in the battles is too long for everyone, including PTP players.
nah, I'm not going even start Colosseum.. Just thinking about all those toys and setup reshuffling, just to loose on low levels makes me sick. I played a bit after "update", and telling ya, just to get 4 Common chests is not fun at all.
This game broken and dead, get us next one.
PS: all suggestions from fellow players, obviously, thrown in toilet, devs don't give a damn shit about community and project itself.