Just released my first in (hopefullly) a long line of asset-less games (though I did cheat on the floor). TheWedge is a hybrid endless runner/rail shooter, mouse over targets to destroy them, use A and D to avoid obstacles. Destroying targets gets points and earns extra time, hitting obstacles loses time. The game is fairly chill until your speed increases to over 30ish.
I think my current high score is around 80k.
Let me know if anyone has problems or comments or ideas for future development. Also I'm happy to share code or discuss any development techniques for features anyone is interested in.