Hi everyone :)
https://deepnight.itch.io/nightclub-showdown
This is my participation to the latest Ludum Dare. It's some kind of fast turn-based John Wick game :) My goal here was to mix smooth & intense action gameplay with turn-based (traditionally slow) gameplay.
This entry was created in one day, as I didn't have much time, because of new daddy responsibilities (thanks to my beloved wife for letting me do it <3 ). I used the Haxe language & the Heaps framework: the same tools we use in our current bigger project Dead Cells.
I will publish a post-compo version soon, with a few extra features (nothing huge, mostly polish & extra bits of story & gameplay).
Hope it works for you :)
The source code is available on GitHub : https://github.com/deepnight/ld41-nightclubShowdown