Back in late March, I started a small project which transformed into a shmup with a first person view. Been working on the project since then and I'm intending to keep the project scope small, with a one month deadline which is set to end on April 26th. If I can have the majority of stuff done by then, then it's no problem if I go over by a few days.
In any case, I'd like to share with you all a build. This is the second build, though on my page you can find the first one as well, this way you have an idea of the progress I've made. I've attached a build.txt so you can read about my progress, and there's also an instructions.txt.
Right now it takes the form of a training simulator to kind of prepare you for the actual *mission* you will be undertaking. Give it a go and let me know what you think!
I'm developing this game in GameMaker Studio 2 and the build is in Windows.
Project start: March 28th
Deadline: April 26th (PAST)
*NOW CONTINUING DEV UNTIL FULLY COMPLETE*
- 2 Distinct Enemies
- 1 Boss
- Different stages to add a sense of progression
- Polish, Polish, Polish