Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Fatigue

A topic by cbarchuk created Jun 04, 2022 Views: 291 Replies: 3
Viewing posts 1 to 2

I assume the answer to this is yes but want to be sure. If your inventory slots reach 10 then you effectively have a resilience of 0 at that point. Can fatigue from using abilities cause this to happen? Or does only items? I.E. So say I'm playing a Scout and have 5 inventory slots available. I use 5 fatigue during a combat that brings my inventory capacity up to 10. Would my resilience be 0? 

Thanks!

Developer(+1)

That’s correct. If your inventory fills up for any reason (fatigue or items), your Resilience drops to 0.

Hello. What is the purpose of 10 fatigue slots in the characters sheet? Can you keep using fatigue even with your inventory and resilience at zero? Or maybe in case a player decide to be naked with smalls items alone? Thanks.

Developer(+1)

You gain Fatigue when using special skills, casting spells, and through some enemy attacks. Once your inventory is full, you can’t gain any more Fatigue or use abilities that cost Fatigue.

You can choose to fight with no armour or weapons but you’d only do 1d4 damage (unarmed) and you wouldn’t have any special abilities. You can absolutely choose to run a so-called speedrun build (naked with one weapon) to maximise the amount of special attacks you can use.