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FPV Freerider Recharched - Problem with Windows 7???

A topic by Waldsau created Apr 18, 2016 Views: 1,748 Replies: 12
Viewing posts 1 to 10

fpv freerider recharched do not run under windows 7, it crashes immediately after opening the exe file...

on a tablet with Windows 8.1 running both versions, but on the pc with windows 7 works just the normal version of fpv freerider...

has anyone the problem?

did it several times with a new download attempt, but without success ...

Developer

There should be an "output_log.txt" file in the data folder, and possibly an "error.log" file which you can check for clues.

no "error.log" but an output_log.txt...


Initialize engine version: 5.3.4f1 (fdbb5133b820)

GfxDevice: creating device client; threaded=1

Direct3D:

Version: Direct3D 11.0 [level 11.0]

Renderer: NVIDIA GeForce GTX 860M (ID=0x1392)

Vendor: NVIDIA

VRAM: 1995 MB

Begin MonoManager ReloadAssembly

Platform assembly: C:\Users\ApachePro\Desktop\QR270\FPV Freerider\Delux\FPVFreerider_Recharged_Data\Managed\UnityEngine.dll (this message is harmless)

Loading C:\Users\ApachePro\Desktop\QR270\FPV Freerider\Delux\FPVFreerider_Recharged_Data\Managed\UnityEngine.dll into Unity Child Domain

Platform assembly: C:\Users\ApachePro\Desktop\QR270\FPV Freerider\Delux\FPVFreerider_Recharged_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)

Loading C:\Users\ApachePro\Desktop\QR270\FPV Freerider\Delux\FPVFreerider_Recharged_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain

Platform assembly: C:\Users\ApachePro\Desktop\QR270\FPV Freerider\Delux\FPVFreerider_Recharged_Data\Managed\Assembly-CSharp.dll (this message is harmless)

Loading C:\Users\ApachePro\Desktop\QR270\FPV Freerider\Delux\FPVFreerider_Recharged_Data\Managed\Assembly-CSharp.dll into Unity Child Domain

Platform assembly: C:\Users\ApachePro\Desktop\QR270\FPV Freerider\Delux\FPVFreerider_Recharged_Data\Managed\Assembly-UnityScript.dll (this message is harmless)

Loading C:\Users\ApachePro\Desktop\QR270\FPV Freerider\Delux\FPVFreerider_Recharged_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain

Platform assembly: C:\Users\ApachePro\Desktop\QR270\FPV Freerider\Delux\FPVFreerider_Recharged_Data\Managed\UnityEngine.UI.dll (this message is harmless)

Loading C:\Users\ApachePro\Desktop\QR270\FPV Freerider\Delux\FPVFreerider_Recharged_Data\Managed\UnityEngine.UI.dll into Unity Child Domain

Platform assembly: C:\Users\ApachePro\Desktop\QR270\FPV Freerider\Delux\FPVFreerider_Recharged_Data\Managed\UnityEngine.Networking.dll (this message is harmless)

Loading C:\Users\ApachePro\Desktop\QR270\FPV Freerider\Delux\FPVFreerider_Recharged_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain

- Completed reload, in 0.042 seconds

Platform assembly: C:\Users\ApachePro\Desktop\QR270\FPV Freerider\Delux\FPVFreerider_Recharged_Data\Managed\System.Core.dll (this message is harmless)

Platform assembly: C:\Users\ApachePro\Desktop\QR270\FPV Freerider\Delux\FPVFreerider_Recharged_Data\Managed\System.dll (this message is harmless)

Platform assembly: C:\Users\ApachePro\Desktop\QR270\FPV Freerider\Delux\FPVFreerider_Recharged_Data\Managed\UnityScript.Lang.dll (this message is harmless)

Platform assembly: C:\Users\ApachePro\Desktop\QR270\FPV Freerider\Delux\FPVFreerider_Recharged_Data\Managed\Boo.Lang.dll (this message is harmless)

<RI> Initializing input.

<RI> Input initialized.

desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0

<RI> Initialized touch support.

I have found the reason...

the problem is the graphics card...

with my onboard Intel(R) HD Graphics 4600 (second video card) runs the game without any problems, but in poor quality...

but with my primary video card, GeForce GTX 860M, crashes the game (drivers are the latest), I do not even come up to the loading screen ("unity")

is there still another update with bugfix???

Developer

I see. Do you have the latest drivers for you GeForce card installed?

yes, version 364.72

Developer

Ok, I noticed now that you had already mentioned that. Well, it's a strange issue, don't have any immediate solution. Might be an issue with the Unity build that I have no control over, perhaps it will be fixed in a coming update.

Really enjoying FPV Freerider Recharged! Thanks for this!

Question - would it be possible to extend the range of the camera angle? I would love to be able to use this sim to practice "Matty Stuntz" style acrobatics, but those require a camera angle of 60 degrees or more. Could we get the range extended to up to 70 degrees?

Developer (1 edit)

(Edit: 60+ degrees uptilt is added) Well, it would be an easy thing to add (although it would risk confusing people who accidentally put to high a value there and then don't get why the quad behaves weirdly). I will add it to my list of requests and possibly include it in a coming update.

I have same issue now.  Worked before , now does not.  Log  ends like above log.

Developer

What computer are you running it on, what graphics card? Have you tried to update your graphics card drivers to the latest version, that sometimes helps.

i have the same problem, its missing data files

i really need this to work

Developer (1 edit)

Perhaps something went wrong during download/extraction. Try to download the entire zip file again and unzip it (perhaps to another location).

(There should be a "FPVFreerider_Recharged.exe" file as well as a "FPVFreerider_Recharged_Data" folder if the extraction was successful).