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Free early access: Drifter's Tales, a narrative & strategic cards game

A topic by The First Spine created May 22, 2022 Views: 202
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So, Drifter's Tales is yet another strategic cards game. And it's not another Slay The Spire clone.

The early access is completly free, and you can send us a tip to support the development of the game.

Itch.io project page:

https://thefirstspine.itch.io/drifters-tales

This strategic cards game allows you to live small stories in the universe of The First Spine.

In a valley forgotten by all, a Maze erases the memories of anyone who crosses it. You are a traveler, maybe a merchant, maybe a mercenary. What is certain is that by traversing this Maze you have become a Drifter.

Discover the secret of the valley by playing different stories featuring unique mechanics and challenge devious and powerful enemies. In Drifter's Tales, you play as a wizard whose possibilities are materialized by cards with unique effects. These cards have to be placed on a game board, allowing you to advance to your opponent to ensure you the victory.

(please note that video footage contains footage from an early development stage, and that the overall quality was hugely improved)

About the early access

This early access is free. The final version will not be free.

You can tip to support the development and see your name in the game credits. You can tip the development on itch.io game page or on our website here: https://www.thefirstspine.fr/drifters-tales#give

State of the early access

Early Access presents you with four stories (including the introduction). We will be implementing two more stories in Early Access. The final version will contain five additional stories. The cards available during battles are all implemented and can be modified.

Appendix - if you love bullet-hell-points key features

  • Eight playable stories with strong narrative experience
  • Highly strategic battles on a game board that features more than 40 cards
  • Cards can be modified with modifiers that changes capacities & statistics
  • Each story features a covenant that requires some actions to be rewarded with a unique card
  • The player can bet on the number of cards to play during the story to be rewarded at the end
  • Asynchronous online mode with events that serves the narrative