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0.6.6 is unplayable

A topic by Matvai-Cross created May 22, 2022 Views: 1,670 Replies: 5
Viewing posts 1 to 3
(+3)

With the amount of glitches, from getting stuck the walls, to certain items not spawning, to the collision boxes being bigger than the models, this update is pretty damn unplayable.

Developer

Hi Matvai! We're a couple of builds up now at 0.6.8 as of today! We fixed quite a few progression bugs and hopefully it's more stable for you to play now!

hello, good to hear on update progress. Haven't got to play 0.6.8 yet. Will play it probably soon, and let you know on how it is, and see if there are bugs or any glitches. Will give you feedback on it when i get the chance.

nope. still a broken mess

(+1)

still unplayable. . .

Developer

Hello guys!

As of 0.7.1 which is our latest build, most of the bugs mentioned in the thread have been fixed. Performance is still a bit intensive on lower end machines, but you may see a boost as we now unload all enemies that are not onscreen, and have simplified their script calls.

We should see another boost in performance once we unload stage chunks too, that is currently the biggest resource eater. Debug stage runs pretty well in comparison!