Autopanic is a passion project in the making for around two years, I've drastically overscoped it and now it is a fully diegetic minimalist twinstick shooter with Rogue-like elements. What a tongue twister!
Anyways I've just wrapped up the first stage as a demo, the game will be released for free soon but I'd like to see test some aspects of my design.
Please play the demo (https://dkliao.itch.io/autopanic-first-stage) and tell me you thoughts!