Hey you, yes you! I am looking for some cool ideas!
I'm currently thinking hard about ways I can improve the Loadouts since that's the focus for April. Classes are already pretty cool but I feel like the Convoys are still lacking a bit, but I already have an idea. The working title is "Convoy Perks"!
Imagine that each Convoy has a total of 3 perks available. After playing with the convoy for a while you can unlock these, one after another (probably the same conditions for each Convoy).
Once unlocked, each perk adds something to the convoy, when you start the game with it. At the core the idea is that these perks are travel-related changes that affect the way you play the game but maybe more? Depends on the ideas.
Now before I go about putting this feature in it needs a sufficient variety of cool perks that I can put into the different convoys. And for that I need your help! Join the fun and share your cool ideas! (Sidenote: A reduced version with just one perk per convoy is an option)
Some unlock condition ideas:
- Reach 10 milestones with convoy X
- Complete the game on Hard with convoy X
- Win 200 fights with Convoy X
Some perk effect ideas:
- Gain 20% more batteries when selling valuables
- Heal 1 additional wound when resting
- Heal 2 additional leader damage when resting
- Add legendary card X to the starting deck
- Gain 10 Believer at the start of the game
- Reduce cost for Luxury items in shops by 15%
- Gain more food from reward nodes
(Note: all the numbers are just rough first guesses)
So, what do you think? Any interesting perk ideas?