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Depth of Extinction

Explore a flooded world in this tactical RPG · By HOF Studios

Suggestion: Intelligent loot pathing

A topic by Drakaden created Mar 06, 2018 Views: 211 Replies: 1
Viewing posts 1 to 2
(4 edits)

Alright, my wildcat is surrounded by 4 raider scums, i empty my clip and i am victorious! But the cash is spread all over the fracking place...

My quality of life suggestion is to add a key that would allow you to click anywhere and the path it will create will be the character moving to take the nearest loot to him/her, then the next one, then the next one... until the character cannot move anymore or there is no more loot in sight left to grab.

It would go well with holding shift then left clicking, it would show a looting path to confirm, then click again to move and loot. Awesome to swipe all the loot in a turn instead of spending it over a few turns.

Developer

That's awesome that you got to use that skill! Exactly the kind of moments i envision making this game interesting.

Thanks for the idea. I had considered adding waypoints to the movement but it's kind of low on the priority list at the moment. Maybe an easier way to partially solve this problem is to pick up loot in the tiles immediately surrounding the character's position? It would at least help. I'll definitely put some thought into how to add waypoints though.

I am also planning to improve the loot pickup feedback and give you a UI box where you can see what has been collected so far on a mission.