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Create your own 3D models and 2D sprites! · By Kenney

Flipped normals after mirror

A topic by ibachar created Feb 08, 2018 Views: 89 Replies: 1
Viewing posts 1 to 2
(2 edits)

Hi,

When mirroring a block and exporting to fbx, the normals seem to be flipped. When flipping a block,

the order of the vertices should be reversed as well.

EDIT: The issue seems to happen only when exporting to FBX


Has anyone else experienced this issue?