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The Binding of Isaac fangame, heavily inspired by Plants vs. Zombies · By DoctorHummer, toncho_

Your suggestions

A topic by DoctorHummer created Feb 04, 2022 Views: 24,188 Replies: 533
Viewing posts 221 to 240 of 356 · Next page · Previous page · First page · Last page

Well I just realized how perfect Mom is for a boss considering the Zombot only shows its legs and arms when immune. I was thinking Mom would be a different variant of the Zombot that has different patterns, and can always be hit in its immune phase, meaning it won't show its face.

A character selector will be nice, each character with its  advantages and disadvantages.

Maybe make Schoolbag a guaranteed spawn on like, the second shop or something? Without it, runs get a lil boring, but with it, it's too powerful early on. Some way to theoretically be able to get it would be really nice. Also, add Robo-Baby! Slow firing, basic damage piercing beam for 200 hearts. One isn't enough to take out an entire enemy on its own, but it hits everything in the row (it it can). Also, you could have Robo-Baby 2.0 in the shop as a phantom Robo-Baby behind your other babies that can be moved up and down minecart style.

(1 edit)

First the game is amazing and Addictive as well as difficult but it would be interesting to have a multiplayer mode or versus with friends, And that he controls the enemies and that they have skills related to mother attacks.

agreed

(+1)

I have some baby ideas (I haven't 100% the game yet, so if some of these are already in, then I apologize in advance)...

Lil' Monstro: Very slow attack speed with short-range; however, it shoots in its lane and two adjacent ones.
Robo-Baby: Fast speed, low damage; damages all enemies in its row.
Seraphim: Great damage and homing; it becomes invulnerable when enemies get close to it; however, it also stops attacking in this state.
Lil' Gurdy: Works like bowling walnuts.
Fat Protector: Slightly less health than Cube of Meat; however, it is able to stop the red fly enemies (I don't know its name).
Sister Maggy: Works like B. Bobby; however, it is slower, does less damage, but it gives small hearts every few minutes.
Rotten Baby: Shoots charmed flies :>
Little Gish: Low damage and shot speed; however, it slows enemies down for a longer period of time.

I also have some item ideas, but I'll stop here for today.

it seems to me that Seraphim is pretty strong, because you can build up the whole lane with it and be invulnerable, and all other ideas are good as for me

His cost could level him out.
Maybe like, 300? (6 hearts)

Mobile version, just imagine support for wide and ultra wide screens

Random Boss for each Basement for Variety or More annoying enemies.

would u like to join more optinal language?maybe I can provide some help

btw,I would contact with some famous player of TBOI,let them do publicity

This game is very good. I would like to see here babes that attack when clicked on, like in PvZ 2 coconut cannon or give buffs.

I have suggestions for the game, suggestions from two babies and a challenge

The parasite is an active TBOI item that could be a baby that when hitting an enemy the shot could separate to two other lines, or it could be diagonals

lil haunt could be a continuous area damage baby different from deserter , lil haunt could have a 3x3 area or like demon baby

And I just have to say about the challenge, in pvz there is a mini game called "Column Like You See 'Em" that when placing a unit in a line the other adjacent lines would also be positioned the same unit, however this challenge could be different as for example the original unit on dying the entire line will also be gone , this challenge could be named after one of the TBOI active items called quints.

Well these are just some suggestions for new babies and a challenge.

(+1)

1.Add the background of the shop,with a keeper sitting in the middle.

2.Donation machine

3.More boss and scene please!!!! I was bored with the three bosses and the scene

4.tarot cards

5.bomb.Gain it with killing bottlegreen elite monsters.You can only bring 3 ones(Second loop and third loop is 2 ones and 1 ones).It takes a few second to blast.

6,greed mode:At first,you have 30s or 60s to set up your formation.There is a button above the screen,you can press it to open the shop, a reroll machine is nearby.After 30s or 60s,spawn  wave of monsters every few seconds,10 waves or 12 waves.you can gain bombs  through killing bottle green elite monsters.You cannot press shop button in a fight. You have to kill a little boss(you design).When you finish,a trap door and a red button appears,you can buy items(Capable of blowing up machines with bombs to reroll),challedge the enhanced boss to go to devil room to  buy items with your babies.and then go to the next stage.8 stages in total.The final boss Extra greed is in the eighth stage.

(+2)

It's a Great fan game and played it like a dozen times but it would be nice to have a random Bosses and basement with new variety of enemies to change up. Or what about a shop keeper just sitting in the background while you are trying to buy stuff and have different background for each area. 

(1 edit) (+2)

1. Button to pick up last used babies with one click on next stage babies selection.

2. Ability to place pills on monsters. Both, on own spawned/friendly, and on enemies.

3. A way to see pills name on hover while on the ground, IF player already tried one and knows the effect.

4. 4 baby slots are fine, School Bag is good, but 1 more extra slot with some sacrifice mechanic would be useful. (like with Poop achievement, player would need to do some continuous actions to get this 1 slot)

5. Keys binding change ability and keys for pills slots(say z-x-c-v by default)

6. PHD item lower price or buff, say each pill can be used twice.

i agree that phd needs a huge buff, as it's the worst tier 2 item by far, maybe along with only finding good pills it should get rid of full health and something is wrong as well since they have the least uses + increase the effectiveness of power pill and speed up

(+3)

Shop Keeper sitting in the background while buying items.

I agree your opinion

Put the option of erasing all data into the file select

(+4)

Item:

1.finger

Your cursor can deal damage constantly when get that close to an enemy(the damage is low)

2.the virus

Poison enemies that bit babies

3.The Necronomicon

Cause entire screen damage

4.the magnet

Automatic colletion of coins

5.the hourglass

Slow down the speed of all enemies

6.mom's bottle of pills

Give you a random pill

7.blood right

Cost 100 heart to deal damage to all enemies

8.the jar

Store hearts

9.c plan

Disposable.Kill entire enemies and babies

10.backstabbler

Deal more damage to hit the back of enemies

(+2)

Hey!

I don't know if this already exists, but I would really like to have "the map" as an item which does that you can see the upcoming map/board before picking babies. :) that would be super useful

I propose to add to the game "Lil delirium" that works like the Imitator from Pvz.

There are already Mongo Baby coping bullets of baby behind, and Battery giving extra reload.

I think adding 2 more basement and having Mom as a final boss would be sound neat

Using slow down pill on multidimensional baby should slow down projectile

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