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The Binding of Isaac fangame, heavily inspired by Plants vs. Zombies · By DoctorHummer, toncho_

This game sucks and here's why

A topic by DoctorHummer created Feb 04, 2022 Views: 31,400 Replies: 354
Viewing posts 141 to 160 of 249 · Next page · Previous page · First page · Last page
(2 edits)

Time to parrot what many already said:

1) The Plums (red lvl2 flies) are really annoying to deal with if you didn't get a lobber baby or the Bean. I guess they're based off of the Jetpack zombies from PvZ2, but those can still be hit by straight shots when flying above plants, and they also have more counters (Tall-nuts, Infini-nut's plant food, blovers/hurrikale, etc). The simplest way to fix them would be to let them be hit by normal shots.

2) The Hardies, Stoners and Sperm Whales have waaaaaay too much health like holy hell. Moreover, they don't care about status effect or knockback, which makes it even worse! And both hardies and sperm whales will instakill plants...

2a) I'd definitly reduce all of their respective health, they're damage sponges.

2b) For Sperm Whales, I'd make them susceptible to status effects/knockback, because they're awfully fast. Also, maybe they could drop 50 hearts when killed after eating a baby? They're so buffy it's impossible to kill them otherwise.

2c) Hardies should probably take damage when bashing against babies (similar to their TBoI incarnations, they could hits obstacles 2-3 times before dying).

3) Babies should definitely drop faster during bossfights. Either that, or you start the fight with 2-3 brother bobby in hand.

(1 edit)

That stone immune every effects including freezing and knockback is really annoying. Maybe they should get more slower. 

btw, how about that the big fly would stop to have a rest after passing few babies? they can have more health instead. the only solution of the big fly now is to kill my baby it is going to past, that really sucks.

Besides, the rail in level Mine that can't be set baby on drove me mad. I only set Lil CHAD on the whole column that has rail on it, just wanting to make the screen more beautiful.

Finally, have you ever thought of making a Chinese translation of  the game? There I introduce an up ( uploader in bilibili ) to you, who has already translated the game into Chinese:https://www.bilibili.com/video/BV11a411k7oo . This is his video about it.

……你确定要在一个外国网站里公开而非私信寻求中文翻译吗……

mulliboom explosions are a little too bright and kinda hurt my eyes lol, would it be possible to tone them down or add an option to remove them? 

by remove them I mean the explosion effect, not mullibooms entirely 

If a Hardy teleports while charging, sometimes they go off grid and can now just slid past everything, though the babies on the lane it teleported to are still able to damage and kill it.

If charmed enemies  somehow manage to get to the door, you die.

Some enemies started approaching the door and I used kidney bean on 'em, hoping that it would make them turn around and leave.
That didn't work out. They got to the door and I died. And I almost beat the first loop...

I got a bug, that I pressed back to menu and it just backscreened (only the game not my Pc), I had to close it by alt+F4. I dont know if that is often or just a 1 time bug, but you want us to command bugs so. Still love this game, its a nice idea.


(sry for my bad english)

I know the anitvirus being detected by Windows should not be worried about...but the game just straight up opened by itself. I am paranoid now and deleted the game, maybe fix this so I am not worried it'll happen again?

(+1)

I do not speak English but , I found a bug . happens when the enemy ´Hardy´ pushes a baby, the hitbox is lowered lower and lower until the point of leading to the other lane. the line of the lane no longer has any way to protect itself

(1 edit)

"Sangunie Bond" is useless for Wall-nut First Aid, it is a bug or you hope so?

i like the game but i think automatically having little chad in a slot and 4 other slots for babies would make more sense (also probably a shop item that lets you have a holy mantle-like protection for the door so you have an extra try if an enemy gets through) (also another shop item idea is one that decreases the placement cooldown by like 10%-15%)

the less babies cooldown should be an extra effect that the stop watch should have, because 99 coins for just a slow motion button doesn't seem worth it to me, most of the time I even forget that it's even there, either that or the stop watch should make enemies move and attack slower, not too much, but like a 10~15% would make it deserving of being a tier 2 item, even more with competition like the battery or schoolbag

There should be a weight in the units you can get in the bosses, because one time I got 5 cubes of meat in a row and then paschal candle and hallowed ground and I was absolutely fucked because enemies just kept stacking up in those lanes

Oh yeah, something else that It's barely noticeable but pretty annoying is that the animation of the charger on the top row is out of sync compared to the others by one frame

(3 edits)

Seems like the charger token is bugged, despite needing it since I lost one charger I can't buy it for some reason . Game version v.0.1.6.

Edit: Even quitting and having to rebattle middle horn again doesn't resolve the charger token bug.

This is a strange bug

There is a bug, the essence of which is that some enemies passing through the teleport can pass by the babies and the babies will ignore them.

It feels unintuitive that the Snowglobe doesn't affect Mom's Hands at all, since knowing their PvZ equivalents (Freeze mushrooms and Bungee Zombies) one would expect the Mom hands to get frozen or at least slowed down. It feels like there is already very little counterplay against the Mom Hands, so having them be slowed down by the snowglobe, or frozen for a short time, could be a good improvement.

Mom's hands also ignore the brain explosion

Just a quick list of everything I could think of during the first 2h of playing:

- When I go into Fullscreen and try to move the game to my 2nd Monitor with Win+Shift+ArrowKey it doesn't work. first moving the Window to the Screen and then switching to Fullscreen doesn't work either. Windows 10.

- Windowed Fullscreen would be nice

- a way to mute/unmute the sound/music without changing your volume would be nice.

- the red Hearts are sometimes hard to see since the babies are also red.

- Since you only have 4 Slots trying out new things is extremely punishing. Every time I tried some new combinations I instantly struggled with them and lost maggots because of it. Given I'm not a good player yet but it very much encourages you to just stick with what you're used to.

- I personally don't really like that the maggots don't respawn at all.

You can change the volume of both (Sound and Music) on the main menu or in-game menu.

You can also buy a Charger token to gain one charger back (maggot).

Is Multidimensional baby supposed to work for enemy projectiles? Because the hosts and frosties projectiles get doubled too, almost instakilling your own babies.

(1 edit)

I made an account just because of this absurd glitch I saw

So after I beat Challange N5 I went back to the main menu and lost my continued run. I am unsure what has happened but I have definitely lost my run. (I was on Loop 3)

starting a challenge counts as starting a new run (just like in og isaac)

(1 edit)

having the candy heart dosent count as using an active item (for the no active items run)

middle horn will try to freeze parasitoids flies

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